Yeah, guys, thanks for the responses. I really do like and appreciate the new bombing system, but I lament its steep learning curve.
I think I've been holding the y and even working the slew, but what really bugs me is having to guess what it all means. For example, all that messing with the joystick just strikes me as too cumbersome.
And after all that, if I do line the bomb sight up perfectly, and it should be calibrated for proper alt and airspeed, the bombs never hit the x, usually going long. After going to all that trouble, it seems the bombs should fall where you aim, right?
I usually bomb around 10k so wind shouldn't be another factor (and don't bombers have some way of compensating for wind too?).
The bombing was a great challenge at first, but after many attempts with erratic results it became frustrating and no fun.
Hard to enjoy a system that the more you try, the dumber you feel.
My major complaint is the seemingly randomness of the y point calibration, picking any point you want in the whole view. Every time you set a different point, the bombsight view looks different. I guess that's the point, but it's too difficult for me so far, and I've seen a lot of posts by people who are not interested in investing the time and effort to bomb (good double entendre) that I have so far.
I do like the 1.10 play more than ever, including the bombing changes. I suppose enough people will master the new techniques so eventually I'll catch on by osmosis. But for the time being, my rewards are not in horizontal bombers except for shooting them down.