Author Topic: New Bomber Sys. After Thoughts  (Read 1029 times)

Offline RDSaustinTX

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New Bomber Sys. After Thoughts
« Reply #30 on: August 02, 2002, 08:53:22 PM »
Bommin ain't no fun no more     :(
 
Mullah

Offline MOSQ

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New Bomber Sys. After Thoughts
« Reply #31 on: August 02, 2002, 11:23:15 PM »
For Starters, TURN OFF THE WIND!
It makes it almost impossible to hit above 12K !
Bombing from 20-25 K is pointless, and NO FUN !

Offline GunnerCAF

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New Bomber Sys. After Thoughts
« Reply #32 on: August 03, 2002, 12:37:27 AM »
You need to learn how to calibrate your sights.  You can do it with a cross wind.  I took out half a town with a half a load of 500 lb bombs in a B17 formation, at 28K in a cross wind.  I put my eggs right where I aimed them.   Now that's what fun is.

Gunner

Pre Change

Same old stuff.  We need change. I'm bored.  When will we get change?  I
need change now!

Change

Yaa Hoo!!! It's here!! This is great!  Thanks for the change.

Post Change

Hey, this is different.  This isn't how it used to be.  Wow, this sucks.  I
wish it was like it used to be.

You Are Here X
Gunner
Cactus Air Force

Offline GunnerCAF

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New Bomber Sys. After Thoughts
« Reply #33 on: August 03, 2002, 12:54:22 AM »
Quote
I like the new system, except for the manual calibration part of having to hold a cursor on a spot for 2 seconds - I find this difficult.


I found the 2 seconds is a minimum.  You can hold it longer.  Just make sure everyting in your view is not moving when you let go of the button.  What spot you are pointing at seems to not matter, as long is it is not drifing when you release the button.  I sometimes hold the button maybe 15 seconds or longer to get a good calibration.

Mabe the instructions need to be more clear?

Gunner
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Offline Easyscor

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New Bomber Sys. After Thoughts
« Reply #34 on: August 03, 2002, 10:46:33 AM »
I like the new bombing system.  It needs some work but overall, it's much more fun.  True, we can't flatten a field with only one Lanc anymore but WTH, that was messed up to begin with.  It takes two players working together to do the same damage and that's OK by me.

For some players, the new bombsight system seems to be working perfectly.  At least you would think so from their posts.

For the rest of us, we're experiencing inconsistent results due to two problems which conspire to defeat us:)  On our machines, the bombs fall long and they fall east by an equal amount no matter how well we calibrate.  This needs fixing.  For us, the only way to hit our fighter hangers is to run east to west.

I for one envy those who don't have to allow for the errors but I look forward to HT fixing it.  Then we'll all be happy bomber pilots again.
Easy in-game again.
Since Tour 19 - 2001

Offline GunnerCAF

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« Reply #35 on: August 03, 2002, 12:11:30 PM »
Easyscor,

In the TA, can you consistantly calibrate your sights to match the green x?

Do you think there is a bug causing it not to work on some peoples PCs?  Or a problem of everyone leaning how to use the new system?

I find it hard to believe that it works on some peoples PC, and not on others.  But then that would explain why some people are better at air combat than I am :D

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Offline RDSaustinTX

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« Reply #36 on: August 03, 2002, 02:53:00 PM »
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You need to learn how to calibrate your sights. You can do it with a cross wind. I took out half a town with a half a load of 500 lb bombs in a B17 formation

 
And I can do better in a typhoon in what, 1/4 the time?  ;)

Offline GunnerCAF

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« Reply #37 on: August 03, 2002, 06:17:11 PM »
Then fly a typhoon;)
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Offline RDSaustinTX

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« Reply #38 on: August 03, 2002, 08:03:48 PM »
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Then fly a typhoon

 
I am. Along with 90% of the other bommer pilots   :p

Offline MOSQ

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« Reply #39 on: August 03, 2002, 10:33:06 PM »
OK GunnerCaf, I'll give it one more month of practice at high alt. If you can do it, then I know it's my technique.
When you calibrate at high alt, you say it takes wind into account ? Never seems to for me, but I will try again. ;)

I agree with the other folks in here who say the role of the level bomber is just about pointless though. I can take up a Mossie, and kill all the acks and level a town in one flight. Then the base can be captured. That's not right.

I liked the Air Warrior requirement that 75% of all a base structures be destroyed. That is not the cure for making the heavy bomber have a role again, but there are lots of ideas in these threads that could.

Offline magic2n

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New Bomber Sys. After Thoughts
« Reply #40 on: August 04, 2002, 12:58:50 AM »
I submit that many of us were spoiled by the unrealisitc level bombing "play" that was previously available in Aces High and other flight sims.  One bomb from medium or high altitude to take out a single target (say a fuel tank) was just not realisitc.  Many of the scenarios tried to work around this by requiring buffs to drop a full salvo of bombs.

The current "realisitc" level bombing methods simply require re-thinking how we use level bombers.  The business about calibrating the bomb sight is awkward at first, but after using it for a while really isn't that hard.  It's sort of like learning to drive a car with a manual transmission.  At first a lot of your attention is spent on performing the mechanics of the process.  After awhile, shifting manually becomes "automatic".

My initial attempts at level bombing were very frustrating.  Lately, however, I've found that they are becoming easier.  I'm experimenting with varying my salvo delays between .2 and .3 seconds and I'm starting to get very consistant bombing results.  For me, at least, the answer was practice.  Lots of practice and a switch in the kinds of targets I attack (towns make excellent targets for full salvos).


- MAG1C

Offline GunnerCAF

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« Reply #41 on: August 04, 2002, 01:19:20 AM »
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When you calibrate at high alt, you say it takes wind into account ?


In a cross wind, need to hold the stick back, and to the right or left to get the mark to stop drifting.  Take your time and get it to stop drifting before you release the key.  Good luck!

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Offline GunnerCAF

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« Reply #42 on: August 04, 2002, 01:26:17 AM »
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I'm experimenting with varying my salvo delays between .2 and .3 seconds


I am still learning this stuff also, but I found longer delays (.5 to .7) give you nice blanket over the target.  


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Offline WhiteHawk

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« Reply #43 on: August 06, 2002, 03:24:54 PM »
I am all for a more real bombing effort.  But I took up
3 lancs.  Spent 45 minutes getting 20k alt.  Calibrated
perfectly, dropped all bombes (except 3) on base and
got exactly 2 gunemplacements and a ammo bunker.
  In reality, this effort would have crippled any airbase for
a week. Just in runway repairs, not to mention blast damage
from 42000lbs of bombs landing in an area the size of
an airfield at once.  Thye got rid of precision guided bombs
but still require precision hits.  I fly way less buff missions than
I used to.  Cant invest the amount of time to do a good run,
only to come a way with a scratch on a base.
  I also see far less bombers in the air, which is a testimony to
new system IMHO.
  Some people are not good fitrs and like to contribute by buffing.
  My squads buff experts are now resorting to rockets and
strafing.
  Increase the blast radius!!!

Offline Fatty

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New Bomber Sys. After Thoughts
« Reply #44 on: August 06, 2002, 03:44:08 PM »
I use .7 and above, depending on how many I'm carrying.

You can carpet not only the VH hangar, but half a dozen vehicles on both sides of it, or half of the main airfield.

And I can't stress enough how valuable to me the 1 pass and go home is, multi hour bomber sorties were not much fun.