Author Topic: HTC/Hitech: You helped *them*, now help *us*.  (Read 700 times)

Offline easymo

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HTC/Hitech: You helped *them*, now help *us*.
« Reply #45 on: July 20, 2002, 04:00:40 AM »
One of the things that HT was addressing in that post, was the reason the 50's in a B17 have 4 times the effective range as the 50's in a fighter.  I have never once heard a bomber fan ask that, that be made more realistic. LOL

Offline Toad

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HTC/Hitech: You helped *them*, now help *us*.
« Reply #46 on: July 20, 2002, 07:29:27 AM »
Quote
Originally posted by beet1e
[B}The ability to capture fields without partridge in a pear tree missions - 5 tiffies, 4 LANCs, 3 B17s, 2 goons, and... [/list] [/B]


It wasn't that long ago that field capture was pretty easy. In fact, in beta it was extremely easy. As the game evolved, hangars were dispersed and other such methods were used to make capture more difficult.

So, it's been a long road for some of us beetle.

One thing is constant along the road however. There's always some folks that don't like the way things are or work...... no matter what HTC does.

I assure you, if you got everything the way YOU wanted it in this game.... The very next second someone else would be posting suggesting that "this just isn't right" and "someting needs to be done."

Me? I just play the game. As long as I'm having fun, I'll continue to play. If it ever gets boring, I'll write all the folks at HTC a long Thank You letter telling them what a blast I had and then I'll move on I guess.  If ever.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline lazs2

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HTC/Hitech: You helped *them*, now help *us*.
« Reply #47 on: July 20, 2002, 08:52:34 AM »
beetle... I was in WB as long as anyone and my experiance differs from yuours.... They/we wanted selective realism.   I wanted everything modeled as realistically as possible in the damage, gunnery and FM and.... realistic views (or realistic as possible)... same things I want here..  A lot of the "historical" set didn't want histor at all or realism for that matter.  They wanted to get some sort of advantage for their chosen ride or style... It is much the same here.  

They would get all anal about introduction dates and such but not a one of em flew in finger fours or in any historic manner at all.  They all wanted thinly disguised concessions that would help them and hurt the other guy.     The only time they begged for parity was when they were the underdog on the technolodgy timeframe.   Great fun if all you ever ran was the Battle of Britan.

When everyone has the same planes available you have parity.. when there are a lot of planes with fairly equal but different talents you have variety..   When you have the ability to furbal and strat in the same map you have fgood gameplay.   When 1 or 2 guys can spoil the fun of dozens with very little effort other than the willingness to die.... you have poor gameplay.

I want parity, variety and good gameplay.  
lazs

Offline BotaBing

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Umm
« Reply #48 on: July 20, 2002, 09:12:20 AM »
beet1e writes
Quote
Put quite simply, you have caved in under pressure from the furball whiners, the gangbang-vulch society, and the GtG Players


There were MANY people who hated that map. Quit trying to shove everyone you disagree with into a category that makes you able to dismiss them. I'm not any one of those 3 things and that map sucked my mudhole.

Offline beet1e

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HTC/Hitech: You helped *them*, now help *us*.
« Reply #49 on: July 21, 2002, 07:36:45 AM »
Lazs!  

I agree with you, and the scenario you describe sounds like WB2.77 in the last days before I threw in the towel. The sideswitching to the winning side had to be seen to be believed, largely caused by the Axis v. Allies set up. Although I thought that was going to be good, I now see that for gameplay, it doesn't work. If you want to get inside my head a bit more, I've attached a .ZIP file with some posts from 2000 - one is about the very topic you mentioned - Selective Realism. -just in case you missed them first time round! (don't know when you left WB)

Toad - you're right too. The aggravating thing about these games is that there's always someone who will exploit game features in an unrealistic way in order to maximise his scoring opportunities. These are the GtG guys.

Botabing - I never said that those three groups were the only people who did not like the map. I didn't think too much of it either. But there are many people - like Toad and yourself - who might not like something but who don't complain about it. I suspect it was the three groups I identified who whined the most.  Sorry if I appear to have castigated you or anyone else into those groups unjustifiably.

Offline popeye

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HTC/Hitech: You helped *them*, now help *us*.
« Reply #50 on: July 21, 2002, 09:34:13 AM »
Well, the gang bang vultch fests are back with a vengance.  Guess we're having fun now.
KONG

Where is Major Kong?!?