My take is this:IMO it is the target structure, not the new bomb model that is kind of goofy.
What is a VH? It is a tent.
What is a FH or a BH? It is a wooden building.
What is a city building? It is a wooden building.
I think the only hardened targets in the game are the Shore Batteries
So lets say:- To kill a tent is 3k bombs
- To kill a FH or a BH is 3k bombs
- To kill a city building is one 100 pound bomb or a couple passes with 50 cals
- To kill a SB is 3k bombs
This wacky system is how AH progresses as a strategy game. This worked very well with the old LGB bombing model. IMO it does not work very well the new bombing model.
The new bombing model is just one of the coolest things to hit AH. I just feel that to make it reach its full potential, the target damage model also needs to be changed.
IE: More targets!There just needs to be many more ground targets that make buff raids a neccessity. For example; a small field would have 12 FH's, 12 BH's, 4 VH's etc....
Build the structure damage model so that 100 or 500 pound bombs will destroy these buildings. Make it so that an accurate bomb run leaves destruction in its path, but does not destroy the field. To destroy the field you will need multiple bomber flights, then JABO to finish it off.
Be cool! :)