I dont know if im mistaken here but bombers seem to be very different in durablilty when in a formation.
Basically i have been killed in single passes almost every time im in a formation.the plane comes in fires, pop goes one of your bombers almost immediately.This seem to happen with all bomber types too.
I was hoping 1.10 would introduce the following features
MORE durable bombers able to take more hits.
Less powerfull guns (or effective range) as there was to be 3 or more times the number firing with formations
Wider spread damage through the use of said formations
A way of bombing that required a skill to get good at.
the reasons i hoped this?
well with more durable bombers this would mean you have much less occourance of 'long flights only to be killed in seconds by 1 burst', which i have to say, happened a lot when i flew ju88s. (although on several occations i did take enormous ammounts of damage and survive there seemed no pattern to this and you could never be sure you was going to survive any attack even if attacked by non cannon armed planes)
with less powerfull guns you wouldnt be able to start shooting at 1.4k like you can now on a B17 (i often take pot shots at these distances and ive taken wings/engines/tails off with a few flashes of hits) and again it would be less frustrating on the other side of the coin as a fighter pilot(you too wouldnt find yourself dead at 1.4k from a small burst,also annoying if youve read 'combat crew' by john comer this simply wasnt how it happened)Please remember I play on both sides of this described scenario with fighters and bombers and their interaction and i no more want to see super buffs than i do non combat WW2 aircraft or to see fighters enjoyment affected to appease a lazy player who likes to fly a bomber and want the game changed to suit his enjoyment.I just want to enjoy flying and avoid frustration.
Widerspread damage i think could be solved if we could 'open out'
the width of the formations bit.As it is a formation doesnt help much if your No. 1 bomber misses. The blast radius on the present bombs is so small that the other 2 sets of bombs from wingmen land,explode and miss just like the lead bombers ordinance.I think that if you make the wingmen drop even a few hundred yards wider it would mean you could finally use salvo bombing with more success. Given that using the new bombsite we invariably miss with 90% of our bombs.Frustrated we begin to resent the difficulty.If we missed what we aimed for but still hit a few things nearby it is a LOT more encouraging.Could we please, at least whilst the bombing is being learnt have a wider formation? we could always change it back when people start to get rediculously accurate again(will they ever? hehe)
A way of bombing involving skill? the new sight? well at first i thought it was a fantastic introduction and, after missing my bombing and then, doing one of the calibration steps a little more accurately (or something:)), i seemed(!) to get better and better. BUT then when i was doing exactly the same steps even at the same targets and getting huge variences in my accuracy I have started to become more and more frustrated with it.This seemingly unavoidable result has really changed my mind about this particular method of sight calibration.
If the varying results were due to a gusting wind then fine id accept it but AH doesnt have wind change.It stays constant so its not as much a factor as in real life.
if the varying results were due to flying and bombing at different speeds then fair enough we'd have to go slower to drop accurately but this doesnt help either.Ive bombed at steady 190 or 200 mph and still i get differing impact points from hundreds of yards short to hundreds of yards long.
What it seems to be due to is how accurately i can track a tiny point with a joystick??
well i am pretty good with this with my present joystick.Although its no easy task to track finer movements with these new digital sticks and I can see no way i could be more accurate unless i somehow employed the mouse(?) to track the floor? but is this really a skill to learn?
we need some other method.
what about a moving line that creeps along as you approach target and you have to hit the drop button just as it passes a 'best drop' marker on the headsup display?
these markers could be set by using the present system but without the dumb joystick marking routine?
Alternatively have a system where you set your speed over ground part not with the joystick but by using keys or perhaps whilst in the look directly down mode you mark an object as it passes the top of the sight and again as it exits the bottom of the sight so that with 2 accurately pressed marks you get a speed readout which you enter into the sight computer.
if my innacuraccy has nothing to do with the 'mark target' part of the process then please ignore this

but if it turns out that it is because of this then please be aware that my joystick and id imagine several others isnt much good at this fine tracking. or at least its far too tempremental to gain a skill at it .
What i dont want is to stop flying bombers because i cant hit anything even if i do get there in one peice.
I just want to enjoy flying and avoid frustration.ITS WHAT IM HERE FOR
