Against my better judgement I'm going to contribute my likely worthless input on this subject.
Bombers did not have pinpoint accuracy in the war, so they were mainly used for area bombing. Dive bombing wasn't that accurate either, but was affective against single targets. HTC tries to accurately depict accuracy in AH, like fighters without heat seeking missiles. Pinpoint bombing was not possible until the later stages of the Vietnam War and not nearly perfected until Desert Storm. Having this accuracy for bombers in AH is like heat seeking missiles for fighters. I'm not saying there shouldn't be more use for area bombing, like the strat targets... IMO that is vaild, and I thought this was added to the game.
Ok, nothing new here, but there is something else I'd like to say regarding the basic design of AH. This involves the arena nuking objective.
Different players enjoy different things. Some like buffing, others dog fighting, squadron missions, teamwork, and some who just like to get into some air combat action. Some buff pilots seem to think they are not given enough consideration in AH. But this isn't true since the overall objective is to defeat a country and reset the arena. Dog fighting has the least affect in this. It is the world of the buffers and dive bombers. Only after the base is crippled can the fighters come in and keep it suppressed for capture. It seems to me that the entire game is orientated toward bombing.
So what of us dog fighters? Often we find a corner of the arena where we can fight over a base or two with the objective not to take the base but to push the enemy back to his home turf. If we manage to destroy a base and capture it, great, but we can fight all night over just a few bases without bothering anyone. Well, this is what we would like to do, but too often a group of land warriors will join in and turn it into a land grab. Worse yet, some country, having major squad nights, will ravage the arena and push us into a few bases where we no longer can play our game. And all the while, we must put up with reproach on channel two because we are not contributing to the war effort.
What I like most about the pizza terrain is that it is large enough to accomodate groups of players doing what they enjoy most (although I'd sure like to see more green). IMO, this is a good business move by HTC, because when players can play the game they like best, they are happy customers.
I must say, with reservation and basic fear, that the land grabbing people who complain because they have a hard time destroying the arena, instead of confining their play to a portion of it, may be just a tad selfish. I know this is unfair because AH was designed for land grabbing, but at least accept a bit of realistic limitation and that it may slow you down a bit, or present a larger challenge.