would adding an explosion or two to bomb hits need a graphics engine overhaul?
would adding the explosionsfrom others bombs need a re write?
surely not, consider the water splash for bombs that we already have.
couldnt we do a 'dirt' one and while we are at it double the size of the splash/dirt thrown up?
couldnt we use the same programme that adds the explosion to a critically hit aircraft , change its apearance slightly and add it to the bomb crater programme?
instead of just adding craters you get explosion then crater?
I think the aircraft models are fine.I think the terrain is fine for now.The buildings are a little dull but are acceptable.Ships are good but possibly need a little more 'life' to them such as guns moving and pointing where the player controlling them is shooting.
if it was up to me id add as much as i could to what we have rather than wait a year for a major overhaul which quite frankly could destroy the feel of AH that we know and are so used to and is a much bigger risk.
If they add very small changes and they dont improve peoples overall enjoyment then they can be taken out again.
Ive never understood this notion that anything added has to be forced to work.
HTC has a very unusual situation in AH.I and others are prepared to help them test new stuff AND continue to pay a subscription! Most games have to use expensive beta testing.Here they can throw in a few new features and wait to see if they are well received.
Come on HTC, just a few things while we wait for this overhaul?
my suggestions:
1. exploding bombs (we have particles, lets have a particle mud/dust 'puff')
2. ALL hits/craters with bombs displayed to all players
3. damage to cockpit glass and or instruments
4. new engine damage sound file
5. exhaust puff on startup
6. dust thrown up by vehicles (over certain speed?) and wheels on touchdown etc
7. FLAMES IN the cockpit

8. better gun muzzle flash on ALL models not just new ones
9. how about a bail out option in burning tanks? maybe a bailing crew ?

hazed