Author Topic: please unperk spitxiv for a while  (Read 1031 times)

Offline Seagoon

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« Reply #15 on: August 14, 2002, 03:17:37 PM »
But here's my 2 cents. I'd love to fly the Spit 14 once in a while (I fly the Spit 1 mostly) but the "Come kill me for mondo perks!" label makes it totally prohibitive. Let them visually ID the plane mark like actual pilots did...

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Offline Voss

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please unperk spitxiv for a while
« Reply #16 on: August 14, 2002, 05:40:45 PM »
Rediculous suggestions.

The Spit 14 is handy in that it guarantees every con will chase it down. You can drag every con at any field away so that your goon can get in unseen.

This has been discussed over, and over, with the same result.

If you can't afford it, don't fly it.

Offline brendo

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please unperk spitxiv for a while
« Reply #17 on: August 14, 2002, 07:20:15 PM »
Thats a BS statement VOSS.

Many of us put in the time....weeks of play just to have enough perks for one flight.

Offline Creamo

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please unperk spitxiv for a while
« Reply #18 on: August 14, 2002, 07:58:03 PM »
Gee, Voss, the voice of reason.


Lemme get this right.

If you defend a base from hordes of vulchers in a Hurricane, and kill 1 plane every 3 minutes while you get vulched 3 times inbetween kills, you don't lose perk points. In fact, you gain alot over a 1 hour period. Maybe 20 or more kills. Over a few hours, 50, 75, points?

Say I hate that mindless gamey sim experience. And I can't get kills regular in lessor early war aircraft like say a 202, Hurricane, or even a P51-B, even with equal odds.

I simply can't TnB, don't want to either. Personally love E managment and setting up snap shots. I have to rely on speed and cannon that's in say a Dora. Maybe a P38.


So, using the current perk value point system,
Q?
If I take 1 hour to set up 5 BnZ kills from using dar to find inbound cons and successfully intercept them, ruining their mission or helping helping save country strat, if they were a average mix of MA planes, what would I get if i landed those kills no deaths? An average.

Q? How would this compare in points to the gamey vulchfest fight in a hurricane?

The perk system is a great idea, it just needs additional conciderations for people that don't play 150 hours a month, or want to be slaughtered in slow airplanes by 90% late war fighters.

Offline Karnak

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please unperk spitxiv for a while
« Reply #19 on: August 14, 2002, 08:30:19 PM »
If the perk system is to actually work as an incentive to fly less common, or less effective aircraft then the perk planes must be seen as a real bonus.  Perk planes must be fun to fly.

What we have now works fine for most non-perk aircraft (La-5FN, La-7, C.202 and C.205 being exceptions), but it removes the perk system as an effective incentive to gather perk points, It works counter to this by making perk planes unenjoyable to fly. The perk icons and the perk price equal a kind of double jeopardy and its no fun to be gangbanged in an aircraft with slightly better performance that you spent reward points to fly. You can get gangbanged for free by flying to any sector with a massive red bar and no green bar.

Here is what I'd like to see in icon changes:

C.202 = C200
C.205 = C200
La-5FN = LAGG
La-7 = LAGG
F4U-4 = F4U
Spitfire Mk XIV = SPIT
Ta152H-1 = 190
Tempest Mk V = TYPH
Me262A-1 = 262
Ar234B = 234


What it comes down to is this:

Is the perk system meant to limit the usage of top end aircraft or is it meant to stigmatize top end aircraft?

If it is meant to limit the usage of top end aircraft simply to prevent them from swarming the arena then the perk price is all that is needed. The F4U-1C saga has demonstrated this perfectly.

If the perk system is meant to stigmatize the usage of top end aircraft it works wonderfully for this, but begs the question of why the aircraft and system were added.
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Offline Karnak

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please unperk spitxiv for a while
« Reply #20 on: August 14, 2002, 08:32:52 PM »
One additional thing.

I find it easier to get a 1.5 K/D ratio in the Mosquito Mk VI than I do in the Spitfire Mk XIV.  That is how much the perk tag impacts me in that aircraft.
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Offline Voss

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please unperk spitxiv for a while
« Reply #21 on: August 14, 2002, 09:17:04 PM »
Quote
Originally posted by brendo
Thats a BS statement VOSS.

Many of us put in the time....weeks of play just to have enough perks for one flight.


Then you are going about it wrong.

Creamo, what I said about being chased was, more or less, tongue in cheek. I like the Spit 14, and I use it every now and then. It is not a plane that I would like to fly during peak hours, but I have found it possible to earn one in less then four hours; it certainly doesn't take 150 hours to earn one. I'm no super-talent, so if I can do it... You, Creamo, should know better.

It seems to me that there a few dweebs (and dweebs they must be) that simply want a 'super-spit' at no cost. Dweebs don't deserve it, can't afford it, and if you can't afford it, then don't fly it.

Offline poopster

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please unperk spitxiv for a while
« Reply #22 on: August 14, 2002, 09:51:40 PM »
Well this might be a little off topic but..

Who the hell painted the big bulls eye on the Tempest ?????

IT DIDN'T COME WITH A BULLS EYE :mad:

I want that addressed NOW !!!

Now continue with the Spit dweeb debate...

;)

P.S. Good post Karnak
« Last Edit: August 14, 2002, 09:56:29 PM by poopster »

Offline J_A_B

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please unperk spitxiv for a while
« Reply #23 on: August 14, 2002, 09:51:58 PM »
I can see no good reason why I should have to treat every spit in the arena as if it's a Spit 14.  Dealing with the 109's are bad enough.

I also don't think the perk ICONS present any special problem, and have the benefit of making your opponents fly like newbies as they try to kill you at all costs.  

J_A_B

Offline Karnak

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« Reply #24 on: August 14, 2002, 10:08:20 PM »
J_A_B,

Then the solution is to remove perk planes, other than the F4U-1C, Me262 and Ar234 (not that the 234 gets used anymore).  For me it is far more irritating and frusterating to have my favorite WWII fighter in this game and yet never be able to actually enjoy it.  I would far, far prefer that it had never been added.  I don't give a damn about the price, they could double, triple or even charge ten times as much and without the icon I'd have fun with it.  With the icon it isn't even fun when its free.

Personally, I don't like having to deal with 1944 aircraft, but I'm not going to try to get 1944 aircraft banned or rendered useless.

It so happens that some people like Ta152s, Spit XIVs, F4U-4s and Tempests.  They can't actually enjoy them in AH, but I guess that's fine so long as you have your P-51D...
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Offline Dago

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please unperk spitxiv for a while
« Reply #25 on: August 14, 2002, 10:14:55 PM »
I agree about the Spit14.

1) Its perked too high
2) When someone uses one, everyone goes after him, and with any perk plane, you become a con magnet. IRL, other fighters would more likely to avoid a notably superior aircraft, we do the opposite in this game.
3) Its rare to see a true perk plane in the game for these reasons.

It seems a shame that HTC spent time developing aircraft and due to the perk system, nobody flys them.

I feel they should drop the number of perk points most piston fighters to about 20, remove the icon identifier that labels it as a special plane.

Dago
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Offline BUG_EAF322

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please unperk spitxiv for a while
« Reply #26 on: August 14, 2002, 10:47:19 PM »
Quote
Tempest Mk V = TYPH



i didn't knew that :rolleyes:

Offline J_A_B

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« Reply #27 on: August 14, 2002, 11:02:06 PM »
"With the icon it isn't even fun when its free."


Okay, so the fact that it's perked isn't the real issue.  Thought so  :)  Are LA7's P-51's, P-38's and N1K2's also "not fun" because they don't have some other identical-looking variant with inferior performance to confuse their opponents with?      Don't you think your opponents at least deserve to know what they're up against if you're flying some uber hot-rod?  

It seems as though you want to be able to take your Spit 14 and wade into a furball, clubbing people who think you're just another Mk 5 or 9.    

I'd see nothing wrong with a new arena where every piston-engine plane is free, or a section of the current arena set up as such (sort of like Lazs early-war section applied to the perkplanes).  In such an arena/area you could fly your Spit14 to your heart's content.  But that isn't enough, is it.....you want to club baby seals.

J_A_B

Offline milnko

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please unperk spitxiv for a while
« Reply #28 on: August 14, 2002, 11:04:23 PM »
Who was it that said "Perk the pilot, not the plane"? Damn old age making me forgetful.

I rather be able to spend perks on the rearm pad, to get an aileron or rudder fixed.

Now, I dunno about most of you fellas but I got around a 1000 Fighter perk points I rarely use. Only time I've ever spent em is when someone in the squad suggests some kinda outlandish Tempest raid, or Me262 sortie.

I usally fly non-perked planes as I really don't need 1/2 the enemy cons in the arena who see my perk ride start chasin' me across the map.

'Sides, if I wanna hunt baby seals I'll take a vacation to Alaska and do it on an Iceberg. I see no need to grab a "perk" plane and use it like a lead-filled baseball bat in the MA.  

And just to add a little insult to injury, I'm quite sure I'd be better off kill/sortie wise in the un-perked La7, N1K2, or P-51D than in a Ta.152, F4u4 or Me262.

No question the "perk" system needs to be revamped.

Offline Puke

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please unperk spitxiv for a while
« Reply #29 on: August 14, 2002, 11:07:13 PM »
Every aircraft is free in the TA.  I hardly ever go in there, but that's somewhat of a good indication of what would be flown (discounting the people who are actually training on a certain airframe they intend on using in the MA.)

And I've suggested before about some system where there is a perk modifier based on pilot vs pilot rank.