Originally posted by Imp
targeted airfields to prevent fighters from taking off by destroying the runways, wich we cant do in AH.
Making airstrips destroyable would be much more realistic.
I agree completely.
We had such a feature in Fighter Ace 2 and denying the enemy use of their paved runways was a key component in our missions. Naturally, they could always take off from the surrounding grassy area - IF their gear was strong enough - and IF they had enough flat ground for them to reach take-off speed. They could even ride through the craters to reach undamaged stretches of runway - IF they taxi'd very slow.
I would love to see something like that incorporated into the game. I'm for anything that marries the Aces High experience more closely to the reality experienced during the war.
On a lighter note, the vulch-stat potatos would whine day and night if something like this were enacted. And that prospect just makes the idea more attractive!

David