Author Topic: Lag totally unnacceptable  (Read 333 times)

Offline Soviet

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Lag totally unnacceptable
« on: August 22, 2002, 09:08:23 PM »
I've been getting major lag in the MA, it's fine during the day (US eastern time) but at night it sux hard.  It's been like this for a while.  I've about had it, HT saying "OHHH we're gonna get a new pipeline" than months later it ended up the company shut down.  There are too many people on at night and it's bogging the servers bad, we need to get this fixed or people will start leaving.  Me and some squaddies have already thought about leaving it's getting that bad.

Please just fix this damn lag

Offline ALF

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Lag totally unnacceptable
« Reply #1 on: August 22, 2002, 09:19:53 PM »
Yea its server side too.  I was flat line and got killed by someone who I had past literally 45-60 seconds previously.  My squadmate made a jabo run on a town and was asking if the buildings had been hardened because they weren't going down, after almost a minute of talking about it I hear him utter a few explatives, as the ack killed hi,....the ack he had passed over a minute before.

I think the servers just cant handle pizza yet.  needs to be taken out of rotation or at least shrunken down to a size the server can deal with IMHO.

Offline Soviet

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Lag totally unnacceptable
« Reply #2 on: August 22, 2002, 09:32:57 PM »
Quote
Originally posted by ALF
Yea its server side too.  I was flat line and got killed by someone who I had past literally 45-60 seconds previously.  My squadmate made a jabo run on a town and was asking if the buildings had been hardened because they weren't going down, after almost a minute of talking about it I hear him utter a few explatives, as the ack killed hi,....the ack he had passed over a minute before.

I think the servers just cant handle pizza yet.  needs to be taken out of rotation or at least shrunken down to a size the server can deal with IMHO.


it's not the pizza map, don't use this as an excuse to get rid of it.

I saw it on baltic and ndiles too.

Offline Yeager

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Lag totally unnacceptable
« Reply #3 on: August 22, 2002, 09:33:10 PM »
Yup...been a growing problem for many months.  In nature, these things tend to iron themselves out by natural selection (ie, people will start to leave faster than they join up)....... in time things will improve.

Then they end.  Stuff always ends
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

Offline Wotan

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Lag totally unnacceptable
« Reply #4 on: August 22, 2002, 09:35:32 PM »
its been pretty bad 4 guys in my squad dont even fly anymore.

Offline Maverick

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Lag totally unnacceptable
« Reply #5 on: August 22, 2002, 10:05:04 PM »
Doesn't this just make ya want to jump up and demand even MORE eye candy and planes instead of better play for what we have now..........:rolleyes: :rolleyes: :rolleyes:
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Offline vatiAH

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Lag totally unnacceptable
« Reply #6 on: August 23, 2002, 07:32:35 AM »
I have been meaning to ask this for awhile now.  How come I see very little lag when so many other see nothing but lag?   You say it's server side lag, so why does it not effect me?  
   I use to connect with a 56k modem with normal pings around 150ms and saw very little lag.    I now have a cable modem with pings around 50 to 70ms and I still see very little little lag.   How can it be server side lag, when some like myself see very little lag?  
   Do I, for some reason, just have a great connection with no bad routers between Upstate New York and Grapevine, Texas?  Even if that was the case, if the lag was server side, wouldn't I still see just a ton of lag like you guys?
   I'm just wondering if I have some setting tweaked just right that maybe I can pass along to everyone that is seeing this Huge unplayable server side lag.  Don't get me wrong,  I don't feel left out because I don't have the huge lag problems, but it sure would be nice to be able to blame lag for everytime I get shot down.  

Have a nice day

Vati :)
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Offline Masherbrum

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Lag totally unnacceptable
« Reply #7 on: August 23, 2002, 07:37:25 AM »
Hey Deja,   Do you still have that dead, rotting Trout?

I'm on a 56k connection and love paying $15 a month for this.

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Offline DoctorYO

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Lag totally unnacceptable
« Reply #8 on: August 23, 2002, 10:02:14 AM »
Im on the same pipe as vati being from the east coast....

Yes at max capacity my latency increases by about 30-80ms on a 56k modem @ 44k connect.

But the wierdness you guys are reporting is not happening to me...

suggestions.

make shure you are using small packets (even on dsl or cable, top thruput will suffer but not much and your online gamming will  improve.)

use only one protocol in your network settings.

make shure gator and other dudware are not running.

http://www.lavasoft.com

download a firewall - I like "tiny" to block out all non essential traffic.  including icmp packets.... port 21 80 1080 etc... block everything i do.... when playing multiplayer.....revert back as needed for connectivity.

note CTD's this camp have been reduced to nill this camp for me.

now again at peek things slow down a bit but not the unbearable lag that you others are experiencing.

I see no problems with their network with exception to the DNS and recent downtime this month.

my 2 cents

DoctorYO

Offline T0J0

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Lag totally unnacceptable
« Reply #9 on: August 23, 2002, 10:03:53 AM »
MMOG's have lag some times... they always have and they alway's will!!!  
I never see enough lag to post a whine about it....
 Our players from england dont complain about the Lag, if anyone should be posting about the lag they should be!!!
 Is it possible your ISP is the problem? Cable modems always perfrom laggy.... If thats what you have than change to DSL...DSL doesn't have the inherent lag problems cable modems have IMHO..

T0J0

Offline Taiaha

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Lag totally unnacceptable
« Reply #10 on: August 23, 2002, 10:11:39 AM »
I'm with Vati on this one.  Not to minimize the frustration of those who are experiencing lag, it sure is a pain.  But I've also been wondering why I've seldom seen the strange effects that others have reported.  I live in the DC metro area and the routing out of here can get really congested, particularly in the late afternoon when I'm on with my mates in the UK.  I used to experience some lag, warping, etc., but that was on a modem where I was getting pings of the order of 180-200.  Recently switched to cable, pings dropped into the 50-100 range, depending on local traffic, and noticeable lag has virtually disappeared. So it can't all be server-related, surely.

Offline MrLars

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Lag totally unnacceptable
« Reply #11 on: August 23, 2002, 11:36:54 AM »
I'm on a 56K modem that I limit to 38.6 and was online and flying when Soviet was complaining about the lag, he blamed it on HTC. Funny thing is though, if it were HTC's problem I think there would have been comments from lots of people online at the time had they experienced it then...there weren't any.

With the exception of a dissapearing P51 and one slightly warping La7 I had a great connect that pinged at 160ms which is normal for me.

Soviet, here's a bit of friendly and well intentioned advice...

The next time you think you have a problem with HTC's servers it would be wise NOT to blurt out on Ch1 about it using masked explicitaves AND HT in the same xmital, your wish for new servers may not do you any good, you may find yourself not being able to fly at all...seriously dood.

Offline Heinkel

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Lag totally unnacceptable
« Reply #12 on: August 23, 2002, 11:39:35 AM »
Quote
you may find yourself not being able to fly at all...


That would be an improvement over now. He really isn't able to fly at all. I am very limited to my flying times too. Anytime the MA goes over 400-450 people, forget it, it's unplayable. In the day it's OK, once the night hit's forget it.

If I was someone who could ONLY play at night (as I think Soviet is), I wouldn't be playing this game.

Offline midnight Target

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Lag totally unnacceptable
« Reply #13 on: August 23, 2002, 11:46:46 AM »
Never had a lag problem until recently. I'm on DSL, and I was getting a 30 second plus lag on text messages and it seemed like my rounds would light up on a con yet produce no damage. Weird watermelon last night.

Offline DarkHawk

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Lag totally unnacceptable
« Reply #14 on: August 23, 2002, 11:49:38 AM »
Soviet
If you are having a lag problem best solution is, when it happens, run either TRACEROUTE or some type of ping route program
PINGPLOTTER is a good one. This trace program will show you where the problem may reside.
Normal for me is a 200 ms round trip time so no lag but I do see times when a player will jump 4 or 5k of distance while others in the same area do not jump. This jumpers is the person with the lag  problem. So next time run some trace and see if you can see if the problem is in the internet or local ISP or AH server.

Note: The command for trace route is TRACERT.
      This runs as a dos prompt command. Save the data and sent off to HTC. Thye may be able to do something if the problem is on their end. If not you will need to discuss this problem with your ISP.

DarkHawk
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