Thanks for the clarification on the origin of the graphics engine.
If it is in house then that is a very GOOD thing indeed! There is a lot more scope for expansion
under these circumstances.
Sansho, your comments regarding the texture resolution holds a key to major enhancement potential.
An older graphics engine can compete with newer engines, if there is scope for
more detailed textures.
I think we should all watch the next release of WWII Online closely.
They are implementing hardware DX8.1 Transform and Lighting into their graphics engine.
They are also releasing new high resolution textures...My 128 meg GF4 can handle
WAY more textures than my ye olde GF2MX or ancient TNT2Ultra.
Have at the new textures shots for 1.67 WWIIOnline..... same game.... better looking:

