Exactly.
There is a certain pony squad which practises the one-pass-then-run-like-crap move in AH. 9/10 ponies are ok, then I come across these guys and can spot them almost immediately. I've been in situations where, because there was 3 of them and 1 of me, they stuck around, and in one instance all 3 of them went burning to the deck.
Compare this with the 13th TAS NASA High Altitude Research squad, who will enage 1 on 1. They can kick arse, and in when in numbers clear the air pretty damn quick and have some nice squad moves.
Some people 'think' they are playing smart, but they ain't.
Then again every AH aircraft has its 'cliches':
- Niki's and Spit's with "ROPE ME" tatoo'd to their foreheads
- P38s and Tiffies that fly right past you to perform a kamekazi dive on the field hangar (you know the one where you choose your plane) immediately giving you two free kills and acheiving no tactical gain
- La7s that spend so much time blacked-out the easiest way to kill em is too lead em into a hill
- Ponies that climb to 40k for Satellite recovery missions
- 109s modelled on lawn darts
- Jug pilots who ductape their fire button coz 'they can'
- 190 pilots who do the roll and roll and roll and roll and roll
Originally posted by Samm
If someone wants to engage the enemy in virtual air to air combat or just make aerial strafing runs it's his choice . But if he doesn't practice fighting from a disadvantage it will catch up to him where it counts .