Author Topic: Explosive loads for Zeros and Zekes?  (Read 626 times)

Offline NOD2000

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Explosive loads for Zeros and Zekes?
« Reply #15 on: September 30, 2002, 12:08:56 PM »
look ok let me put it this way......... u ppl are looking at it from a american point of veiw. look at it from the japanise prospective....this was almost a honor for them (remember there culter is/was to get killed rather than be captured)....... thats just the way it was......... y disaknowladge a point of aviation history......... no i don't what gas chambers but by god teh japanise did this and tons of them were volenters............. y deny this part of history

Offline J_A_B

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« Reply #16 on: September 30, 2002, 12:10:50 PM »
Remember that people bail out in AH mainly because they wish to save at least some of their score.  There isn't really any desire to live in AH (which is a good thing BTW).  

So leads to the difference between a guy bailing out in reality (he wants to live) versus a guy bailing out in AH (he doesn't care if he lives he just wants to save some points).  This in turn means that the AH chute-shooters in AH aren't the same as the chute-shooters of history; In AH you're not murdering a helpless foe (nobody really dies in AH since there's no death penalty, which is good), you're depriving a score-weenie of his points  :)

J_A_B

Offline Erlkonig

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Explosive loads for Zeros and Zekes?
« Reply #17 on: September 30, 2002, 01:56:34 PM »
As I see it, we're already bombing and strafing cities, towns, and churches, so adding kamikazes wouldn't seem like a big deal to me.  On the other hand, there are much easier ways to kill a CV now anyway.

Offline Kweassa

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Explosive loads for Zeros and Zekes?
« Reply #18 on: September 30, 2002, 09:18:43 PM »
There is a fine, fine line of difference between "denying history" and "denying redepiction of history".

 We recognize the historicity of certain events because some parts of history should never be repeated.

 The spans of the simulation games genre(planes, tanks, ships, wargames..) is about as far as we can go considering this: due to the fact that the main factors of competition and destruction could be limited to depersonalized mechanical devices, or a vague description of human death, these computer programs we enjoy can be qualified as "games". Otherwise it wouldn't be anything better than a "snuff film" or a "pornography of death" - gross perversions of history.

 That is why the games depict planes being smashed up, but not the people inside bloodily mutilated(depiction of bloody, bullet hole-ridden cockpits is about the absolute limit). Bombs destroying buildings, but not shattering people's bodies, and strafing, or strategy/war games with simplified/quickly disappearing human bodies. FPS games with blood and human bodies, but nothing that goes as far as to depict guts, how the human body is mutilated, torn, drilled and etc..(remember why games like DOOM series was viewed with such concern).

 Also, that is precisely the reason why system that intentionally recreates or promotes historically inhuman and genocidal events, should never take place in a game.

Offline Thrawn

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« Reply #19 on: September 30, 2002, 09:36:38 PM »
But you guys are okay with cratering small town, including a church?  :rolleyes:

Offline Kubwak

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Explosive loads for Zeros and Zekes?
« Reply #20 on: October 01, 2002, 05:03:36 AM »
maybe in AH 1.2 HT will have townspeople walking around in the town and running for their lives when they hear the air raid siren. aside from structure destroyed system messages, we will also have townspeople killed system messages.  then we have to flatten the town and kill all the people so they won't pitchfork our drunks in the name of the fatherland.

eeww...... talk about collateral damage.....

Offline BenDover

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« Reply #21 on: October 01, 2002, 01:05:51 PM »
Quote
Originally posted by Kweassa
FPS games with blood and human bodies, but nothing that goes as far as to depict guts, how the human body is mutilated, torn, drilled and etc..(remember why games like DOOM series was viewed with such concern).



Points him to SoF.



As for kamikazi's,
NO, no way, not only does it disrepect Japanese, but also in real life, when you died you died, thats it, your gone!

where as in AH, you can just reup when you die

Offline milnko

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Explosive loads for Zeros and Zekes?
« Reply #22 on: October 02, 2002, 10:12:16 AM »
It's a non-issue.

HTC will probably add Kamikazes about the same time they put swastikas on the tail of German planes... when hell freezes over.

Offline Red Tail 444

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« Reply #23 on: October 02, 2002, 11:24:21 AM »
Quote
Originally posted by milnko
It's a non-issue.

HTC will probably add Kamikazes about the same time they put swastikas on the tail of German planes... when hell freezes over.


There's a big difference between painting a swastika on an aircraft than depicting wanton and gratuitous violence.

How about this? Any gamer that ups in a kamikaze-modeled (and perked for sure) aircraft, is also removed from the game for two hours upon dying.

That would prevent people from abusing the system, and also remind us that lives arent renewable at one's behest.

Offline NOD2000

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« Reply #24 on: October 02, 2002, 12:04:18 PM »
hey milnko and red tail 444 check out the 109 g-2 it has swasticas on it

and yah i have to agree that would be a good idea red tail but i would think that the planes that are able to do that are dissabled after u do that and they reset ever hour or 2

Offline BenDover

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« Reply #25 on: October 02, 2002, 12:10:22 PM »
Quote
Originally posted by NOD2000
hey milnko and red tail 444 check out the 109 g-2 it has swasticas on it

and yah i have to agree that would be a good idea red tail but i would think that the planes that are able to do that are dissabled after u do that and they reset ever hour or 2



those aren't the nazi ones though

Offline NOD2000

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« Reply #26 on: October 02, 2002, 12:14:04 PM »
:rolleyes: a swastica is a swastica :rolleyes:

oh no thats not a true one jim bob painted it..........

ok now that has to be a real one hitler himself made it...
yah but he wasn't really trying so it can't be a REAL one.....

give me a break ben

Offline Red Tail 444

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« Reply #27 on: October 02, 2002, 12:47:15 PM »
I noticed the swastica, I was making a reference...

Bah, the only time I get near a LW ride is when I'm dumping .50's and 20's into his cockpit...:rolleyes:

Offline milnko

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« Reply #28 on: October 02, 2002, 12:47:25 PM »
Quote
Originally posted by NOD2000
:rolleyes: a swastica is a swastica :rolleyes:


Ummm, the SWASTIKA is a symbol of the Nazi Party, the "bent cross" thingie on the 109g2 is Finnish markings, I dunno the exact name of it, but they are very different and represent two entirely different ideals.

In light of the September 11th attacks on the World Trade Center, I should think it would be obvious to most of us as to why it's not the best of ideas to add Kamikazes to the game.

Many would find them as offensive as the Swastika.

Offline J_A_B

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Explosive loads for Zeros and Zekes?
« Reply #29 on: October 02, 2002, 12:54:49 PM »
NOD2000, you appear to have no clue whatsoever of what you're talking about.  The markings on the 109G-2 are in no way related to Nazi Germany.   Those markings are from FINLAND, and were in fact in use some 20 years before WW2 (in other words those markings were in use before Nazis even existed).

J_A_B