OK.. I think the time has come to change the reset conditions in the MA. Recuding the enemy to only 1 field is complete BS with the current area numbers.
Last night, the Rooks were down to 3 fields (2 actually because the port don't count) with the Bish and Knights attcking both fields. This went on for at least 3 hours before the reset finally happened.
There is absolutely no fun to be had by the defending country in this situation. The shear number of players having to concentrate into one small section of the map make it very difficult to do anything. The fields were under constant vulch patrol and if you were lucky enough to get airborne, you had to face an onslaught of incoming bandits all of which had huge E advantage.
HTC has made the new server accomodate up to 700 players. How many do you think stay on if the country they are in is down to 2 airfields and there are 150+ on in each country?
The situation is even worse when the FH and VH are down, and the only thing you can do is TRY to roll a bomber. Yeah right... Can't fire defensive guns of the bombers on the ground, so you are a HUGE vulch target.
I think that these 'close to a reset' situations will cause a lot of customer dissatisfaction and could potentially loose business if it happens too often. And it does happen a lot. How many times have you logged in right at what seemed to be the brink of a reset, only to have the enemy hold on to the last one for hours?
When I was on last night, I took about a 2 hour break hoping that the reset would occur while I was away. However, when I logged back on, I was very disapointed to see that we were in the exact same situation as when I left. Stuck at two fields and a port.
