Author Topic: Rank Whining :again:  (Read 1455 times)

Offline Puck

  • Gold Member
  • *****
  • Posts: 2980
Rank Whining :again:
« Reply #15 on: October 12, 2002, 12:47:50 PM »
Oh come on.  There's NOTHING wrong with the scoring system.  For a while (haven't looked lately) the number 1 ranked bomber pilot few one sortie, and he died doing it.

That's a pretty good recommendation for the Number 1 spot if you ask me.
//c coad  c coad run  run coad run
main (){char _[]={"S~||(iuv{nkx%K9Y$hzhhd\x0c"},__
,___=1;for(__=___>>___;__<((___<<___<<___<<___<<___
)+(___<<___<<___<<___)-___);__+=___)putchar((_[__
])+(__/((___<<___)+___))-((___&

Offline Dead Man Flying

  • Platinum Member
  • ******
  • Posts: 6301
Rank Whining :again:
« Reply #16 on: October 12, 2002, 01:04:47 PM »
Just about every stat trades off on every other stat.  One stat will reward one flying style more than another (by and large).

Meaning... if you fly to live and are very selective about your fights, you'll probably have a very high K/D and K/S, but a low K/T.  If you're a furballer, your K/D and K/S will be lower, but you'll probably have a higher K/T.

Arguing that K/T encourages vulching doesn't hold water either, because all stats go up from vulching.  Someone who vulches all the time will have an extremely high K/D, K/S, K/T, and hit percentage to show for it.  With that in mind, we might as well just eliminate stats entirely if vulching bothers you.

So no, K/T belongs as much as any other stat does, though I do find the self-serving whining every couple of weeks about it to be quite amusing.

-- Todd/Leviathn

Offline Midnight

  • Silver Member
  • ****
  • Posts: 1809
      • http://www.brauncomustangs.org
Rank Whining :again:
« Reply #17 on: October 12, 2002, 04:41:17 PM »
Quote
Originally posted by Tac
I think scores should be kept by kills LANDED per hour.


PERFECT!!!!!

Quote
Originally posted by lazs2
I believe that kill/hour is the only important stat.   I believe that it should be weighed the most heavily in the rank equation in order to discourage the cowardly alt monkeies and those who refuse to engage unless they have what they consider a risk free attack.

The fact that it discourages the flying of late model uber planes in the arena is simply a bonus....

The fact that only the score potatos are affected by the kills per hour stat is a perfect reason to weigh it more heavily since their cowardly behavior is what we should be trying to discourage.
lazs


I disagree with Lazs.. As usual.  The majority of my fights this tour have been flying further behind enemy lines by my self and setting up ambushes for enemy flying to the front line bases. Yes, the first kill or two is usually easy because most guys are not keeping their SA up while they are deep in their friendly territory. However, after they know I am there, it becomes a sturggle of E fighting, trying to attack them as they climb, yet maintain enough E to zoom back up as the next two try to climb above me. Hardley 'Cowardly' as lazs states. Last night, I got 8 kills over an enemy field with 2-vs-12 odds.

The reason I don't like Kills/Hour is that it takes time to fight an E fight in enemy territory. You can't simply chase every bandit down to the deck, because you know is pals are not far away. In some cases, you are dragging one on your six as you attack another. I probably could have had a 10 or 11 kill sortie if I didn't have to let a few of them get away, even after I shot out their rads or oil.

It's just not possble to keep K/T high when flying long missions that involve 10 or more minutes just getting to where you are going to fight. Switching to, or adding kills landed per hour would be a great idea.

Offline Fishu

  • Gold Member
  • *****
  • Posts: 3789
Rank Whining :again:
« Reply #18 on: October 12, 2002, 04:47:47 PM »
Don't get addicted to scoring...  it's bad on a long run :) :(

Offline eskimo2

  • Platinum Member
  • ******
  • Posts: 7207
      • hallbuzz.com
Rank Whining :again:
« Reply #19 on: October 12, 2002, 04:59:05 PM »
Quote
Originally posted by Dead Man Flying
Just about every stat trades off on every other stat.  One stat will reward one flying style more than another (by and large).

Meaning... if you fly to live and are very selective about your fights, you'll probably have a very high K/D and K/S, but a low K/T.  If you're a furballer, your K/D and K/S will be lower, but you'll probably have a higher K/T.

Arguing that K/T encourages vulching doesn't hold water either, because all stats go up from vulching.  Someone who vulches all the time will have an extremely high K/D, K/S, K/T, and hit percentage to show for it.  With that in mind, we might as well just eliminate stats entirely if vulching bothers you.

So no, K/T belongs as much as any other stat does, though I do find the self-serving whining every couple of weeks about it to be quite amusing.

-- Todd/Leviathn


Exactly!

eskimo

Offline -ammo-

  • Platinum Member
  • ******
  • Posts: 5124
Rank Whining :again:
« Reply #20 on: October 12, 2002, 05:15:23 PM »
Quote
Originally posted by SirLoin
Kills per time only rewards/encourages vulching.

It discourages...

1:Flying perk planes.

2:Covering goons.

3:Flying early war/slow climbing planes.

4:Escorting buffs.

 

ahh.. Kills per time also rewqards aggresiveness. Nothing wrong with that. The system is fine. You as the pilot can select the categories that are important to you to follow.  

If anything, I expected folks to complain about the influence of hit percentage on score:)
Commanding Officer, 56 Fighter Group
Retired USAF - 1988 - 2011

Offline -ammo-

  • Platinum Member
  • ******
  • Posts: 5124
Rank Whining :again:
« Reply #21 on: October 12, 2002, 05:17:11 PM »
also,  guys that fly cannon birds (given an equal amount of gunnery skill) will have a better hit percentage than those that fly multi machine gun armed AC
Commanding Officer, 56 Fighter Group
Retired USAF - 1988 - 2011

Offline Voss

  • Silver Member
  • ****
  • Posts: 1261
      • http://www.bombardieraerospace.com
Rank Whining :again:
« Reply #22 on: October 12, 2002, 05:42:13 PM »
Quote
Originally posted by Steve
Voss only has like 6 points because all his kills are proxy kills whilst he hides in ack :)


Ahem, no proxy kills in fighter category this tour. Try again.

BTW, why does my handle keep popping up in these threads? I suck at ACM, remember? :D

Offline Urchin

  • Platinum Member
  • ******
  • Posts: 5517
Rank Whining :again:
« Reply #23 on: October 12, 2002, 06:21:04 PM »
I would think it'd be the other way 'round Ammo.  Takes more rounds to bring down an enemy with MGs, therefore more hits, therefore more hit%.  

I know my hit% jumped 1.5% after 1 sortie in the 109F4, coming from the 190.  I shot down a goon with MGs and had to finish off a P38 with MGs too.

Offline lazs2

  • Radioactive Member
  • *******
  • Posts: 24886
Rank Whining :again:
« Reply #24 on: October 12, 2002, 07:17:29 PM »
midnight.... perfect description of cowardly flying.     Thanks.

DMF has summed it up but your flight description is a perfect description of the type of behavior I don't want to see rewarded...  I see plenty of cowardly wusses up at 12+ K  in mustangs and othe late war fast planes looking for someone who is busy actually fighting so  that they can take advantage of plane choice in an other wise early/mid war arena.   circling around trying to find someone who dioesnt see you should not be rewarded unduly.   There is one whole squad of mustangs who make a habit of it.. everyone knows who they are.
lazs

Offline Kanth

  • Gold Member
  • *****
  • Posts: 2462
Rank Whining :again:
« Reply #25 on: October 12, 2002, 07:27:52 PM »
Does that make me the best?



Quote
Originally posted by Innominate

That's rank.

The lower the number the better.
Gone from the game. Please see Spikes or Nefarious for any Ahevents.net admin needs.

Offline GScholz

  • Plutonium Member
  • *******
  • Posts: 8910
Rank Whining :again:
« Reply #26 on: October 12, 2002, 08:26:17 PM »
Quote
Originally posted by lazs2
midnight.... perfect description of cowardly flying.     Thanks.

DMF has summed it up but your flight description is a perfect description of the type of behavior I don't want to see rewarded...  I see plenty of cowardly wusses up at 12+ K  in mustangs and othe late war fast planes looking for someone who is busy actually fighting so  that they can take advantage of plane choice in an other wise early/mid war arena.   circling around trying to find someone who dioesnt see you should not be rewarded unduly.   There is one whole squad of mustangs who make a habit of it.. everyone knows who they are.
lazs


Actually, one plane holding up enemy reinforcements like that could be a deciding factor in a AF sige situation. Sending a few planes to attack the enemy staging AF while the rest defends is a sound tactic, and should not be dismissed as "unfair". If you want fairness to be a factor, stick to duelling. The Main Arena is a WAR, not a friendly game of chess.
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

Offline Fatty

  • Gold Member
  • *****
  • Posts: 3885
      • http://www.fatdrunkbastards.com
Rank Whining :again:
« Reply #27 on: October 12, 2002, 08:31:31 PM »
Please don't remove the sissy factor from scoring.

Offline poopster

  • Silver Member
  • ****
  • Posts: 800
Rank Whining :again:
« Reply #28 on: October 12, 2002, 08:50:08 PM »
Quote
The Main Arena is a WAR

I've found if I pick my spots I can have a blast inspite of it...

Offline -ammo-

  • Platinum Member
  • ******
  • Posts: 5124
Rank Whining :again:
« Reply #29 on: October 12, 2002, 10:11:06 PM »
Quote
Originally posted by Urchin
I would think it'd be the other way 'round Ammo.  Takes more rounds to bring down an enemy with MGs, therefore more hits, therefore more hit%.  

I know my hit% jumped 1.5% after 1 sortie in the 109F4, coming from the 190.  I shot down a goon with MGs and had to finish off a P38 with MGs too.


I look at this way, taks many less hits to down the enemy (especially in a hispano or Mg 151  bird. This means less shooting,  Plane dies on the first pass.
Commanding Officer, 56 Fighter Group
Retired USAF - 1988 - 2011