Yeah .. I got to respond to silly stuff on VOX.

Seriously, stuff like this helps me clarify my thinking and focus on issues. So I don't mind rehashing it. Yes, Rooks squad are aware of these issues and starting to talk and starting to try to solve them. But their is other stuff that sometimes come up.
I would like more discussion about how to intergrate "Mission Editor" missions into the current Rook culture. We don't have the numbers for them or can't spare the time for them (the time it ties down players who are needed immediately elsewhere) but Mission Editor missions are a good way to involve non-Squad Rooks in things.
Question is how to go about using them without hurting the defense of key areas.
Off the top of my head maybe some Rook squads need to set aside one or two guys to start a mission and try to get the non-squad Rooks involved while the rest of the squads and their pilots run the more fluid ops holding the line.
Basically you seed a mission with 2 squad members. They then work on getting non-squad players involved. And maybe the mission should be geared toward special ops or JABO pork attacks or buff attacks. Missions seem to work best for offensive stuff. Sort of hard to do defensive missions.
Thoughts, comments.