Author Topic: Two things AH does better than anyone else  (Read 394 times)

Offline Xjazz

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Two things AH does better than anyone else
« Reply #15 on: November 13, 2002, 02:47:51 PM »
Veeery good viewing system, indeed.  

About TrackIR & mouse view in AH, saved head position do not co-operate?

BTW
What was name of that US cockpit gauge company at WW2 time? You know that company which supply standar US cockpit gauges all over the world during that war time? How they could make it?

I need make some research again with booglegoogle.

:p

Offline Pei

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Two things AH does better than anyone else
« Reply #16 on: November 13, 2002, 02:55:51 PM »
I have track IR and I don't really use it: the constant need to re-centre and the tendancy not track all the way (i.e. it won't always cover the whole range of view) make it more restricting to me than using snap or pan views. Perhaps the worst thing is the lack of dead-zone (making shooting difficult), maybe when they implement that I'll go back and give it another try.

The Linda Blair phenomena we can argue about until the cows come home (or the Red Sox win the World Series, whichever is longer). I don't want it removed from AH but I don't need it added to IL2 either.

Offline Turbot

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Two things AH does better than anyone else
« Reply #17 on: November 13, 2002, 02:57:05 PM »
Quote
Originally posted by Creamo
Ease of views? Then I find TrackIR easy, how does AH compare? Even a mouse look is superior, without being cheesey gameplay.

And what got you so close to god to ahmen the post that backs me up?

Was it the P-51 D model and it's obvious acounts of good 6 view, or the B model account saying" -But in the P-51B, if you turned back, could you see anything?
-In the B plane you could see nothing. Nothing.


I dont recall posting any commentary - did I miss that?

Offline GScholz

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Two things AH does better than anyone else
« Reply #18 on: November 13, 2002, 03:20:13 PM »
Quote
Originally posted by Pei
The Linda Blair phenomena we can argue about until the cows come home (or the Red Sox win the World Series, whichever is longer). I don't want it removed from AH but I don't need it added to IL2 either.


What the flat spin is the "Linda Blair" phenomena?
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Offline Halo

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Two things AH does better than anyone else
« Reply #19 on: November 13, 2002, 03:34:43 PM »
In the movie The Exorcist, demon-possessed Linda Blair could spin her head 360 degrees as much as she wanted.
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Offline Wlfgng

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Two things AH does better than anyone else
« Reply #20 on: November 13, 2002, 04:24:59 PM »
just being able to look straight back, turn the head a full 180 (owl like) degrees

Offline Saurdaukar

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Two things AH does better than anyone else
« Reply #21 on: November 13, 2002, 04:49:35 PM »
Quote
Originally posted by Creamo
Since when did having liberal 6 views in AH excited you guys so much, while WWII  pilots just simply had to develop actual tactics to guard realistic blindspots. Why is this such a simulation feature you feed upon? Or is it the gameplay you like?

Flying half blind irritates you guys so much, yet you promote the limited icon CT arena like it’s panacea of flightsim realism ? Why?

Because the limited icons combat this unlimited 6 view feature?

Since when did AH have a mouse scroll feature with TrackIR http://www.naturalpoint.com/?

Say you like it, but 'better' is a stretch.


Im a little foggy here Creamy, whats your postion on this again?

The AH view system is the best out there IMHO - but I would like to see a change in the icon system - can we still be friends?
« Last Edit: November 13, 2002, 11:20:25 PM by Saurdaukar »

Offline Pongo

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Two things AH does better than anyone else
« Reply #22 on: November 13, 2002, 05:05:39 PM »
no. the lind blair is when you put your head back 180 degrees and continue arround to the front again
ie check your 9 and then 6 if you like. But if you go arround to your 3 without going through your 12 again you are into special effects land...

Offline Karnak

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Re: Two things AH does better than anyone else
« Reply #23 on: November 13, 2002, 08:46:16 PM »
Quote
Originally posted by Pei
View system: even without the Linda Blair thing  it's amazing how restrictive other sims seem. Configuration is easy and provides everything you need. Flying anything else I feel like I'm half blind after playing AH.


Hear hear.

Not even going into the "6" view debate, the AH view system just works so much better.  After plying AH, playing WB3 or IL2 makes it feel like there are great big gaping blind spots.  For example, going from looking over the left wing to looking left and up at a 45 degree angle in AH you are covering all of the sky.  There is an overlaping part of the view fields of the two views.  in WB3 and IL2 it always seems that there is a missing chunk of the sky between the two view fields, a chunk of the sky that I cannot check for enemy aircraft.

The built in vox is real nice too.
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Offline McAnne

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Two things AH does better than anyone else
« Reply #24 on: November 14, 2002, 12:18:12 AM »
I personaly think AHs view system is not all that great, its in fact TOO gamey.   I have yeat been able to turn my head 180deg while strapped in a four point harness in my car let alone, in a plane moving at 300MPH pulling 4Gs.  I really perfer the WWIIOL veiw system with the fading Icons, and lack of ranging on the botom of the icon, OH and the smoke trails from the tracers( eats frame rates though) and most importantly the lack of a "Linda Blair" 6 view.  The simie  sluggish head rotation is kinda cool in WWIIOL, although if you are good you dont have to worry about it much.  I dont like the instabily factors of WWIIOL or the lack of a solid damage modeling, its a bit toonish but its getting better.  After about a year or so it should be decent.  AH and WWIIOL have much to learn from each other, both have a great deal to offer the players, but neither have really taken the step or CANT take the step to get it done.  AH has a great bomb damage model, a really good stress damage model, and a half way decent visual damage model, it could use some touching up on some of the older planes(Older as in been in game longer), AH lacks in the round tragectory and size comparison based on range that WWIIOL has, a Bf109E4 is a small plane but not anywhere as near as small as in AH, that thing is TINY.   The building and ground clutter is to scale with the aircraft in WWIIOL, but the building damage is non-existant, almost like the bomb damage in WWIIOL.  I will say both have done a commendable job on the ground to air area, both are equaly difficult to hit a moving aircraft at ANY altitude.

Offline Saintaw

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Two things AH does better than anyone else
« Reply #25 on: November 14, 2002, 02:12:34 AM »
AH view system does it for me too, every other game/sim I purchased... I tried to re-create the view system, usualy failed :)

HT should put a copyright on it & sell it !:D
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Offline GScholz

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Two things AH does better than anyone else
« Reply #26 on: November 14, 2002, 02:44:50 AM »
Quote
Originally posted by Halo
In the movie The Exorcist, demon-possessed Linda Blair could spin her head 360 degrees as much as she wanted.


LOL! :D
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Offline Fariz

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Two things AH does better than anyone else
« Reply #27 on: November 14, 2002, 03:48:04 AM »
Creamo, what to do then with endless "He was straight behind me blazing with all his guns" in fighter pilots memories?

I think neither AH liberal, nor Il2 restricted vision system is close to exact representation of view in a fighter aircraft. Il2 underestimate human eye abilities, and also ability of human to move his neck and body. AH is too liberal with a instant views; also AH head positions are sometime can be moved too far, giving a best possible view. IMHO.

Offline gorski3

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Two things AH does better than anyone else
« Reply #28 on: November 14, 2002, 04:01:54 AM »
I think it would be better if AH set the views 'realisticly' instead of letting the players reconfig their views.  There is something very disturbing about slamming your head into the gunsight and swiveling 180 for a good 6 view.   I set it that way too, but am disturbed.  :D

Gorski

Offline GScholz

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Two things AH does better than anyone else
« Reply #29 on: November 14, 2002, 05:34:44 AM »
In defence of some of the supposed dweebery, many pilots actually sat higher in the cockpit than was standard for their height, adjusting their seats or adding extra padding. Jabo guys did this for the obvious reason of better view over the nose, but fighter pilots also due to the fact that the spine contracts during high G maneouvres, making them shorter. Some LW pilots also flew in combat with elevator trim maxed out so they had to apply constant forward preassure on the stick to fly level. This gave them a supposed edge in reaction when evading an attack (the 109 climbed/turned quicker). Makes you wonder ... was Hartmann a dweeb? :D
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