Author Topic: Turn on ya quicker than a snake  (Read 772 times)

Offline jbroey3

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Turn on ya quicker than a snake
« Reply #30 on: November 19, 2002, 09:32:40 PM »
Quote
Jabroney3


haha what a pro, hey bud its Jbroey3 :) I understand though, comprehension is not one of the greater traits of your standard aces High Player. :)

BGmaw? Just a quick question,... Are you gay?

I wasnt really following your little spout off into a candy land of sorts.  You seem like the fruity type.  Are you infatuated with me?

Oh, and Weazle, poor little weazle. :) You my friend are, keeping those blinders on nice and tight arn't cha? Dont you worry, you can keep that nose of yours nice N' brown. Besides Ignorance is bliss for you right?  :)

Vulcan, I have infact played aces high within the past 7 days, and Yes It is still entirely possible to "chop" a p47 tail, or any part of ANY plane here with a short placed shot of 7.7mm rounds :)

You see in the real world kiddies, Bullets enter an object, richochet, and strike other objects. What this does is Create a dispersion of damage along the points of impact as well as other connections related to the structure.
       Not only does it do this, You can have rounds enter, and exit, as well as enter and lodge into the frame. This can.. in some rare occasions cause enough deteroration of the frameing to cause structure failure due to wieght and G loading on specific vital portions of the aircraft frame.  Now the Funny thing is I know of a sim that does this quite well, and infact takes into account far more ballistics modeling as well as possiblites of damage to occure. Of course this is Il2 i am speaking of. But hey.. right? who cares...

Point.. The above happens to an Aces High aircraft EACH TIME you hit it, however the RESULT is ALWAYS catostophic failure.

This goes hand in hand with the on/Off damage model that Aces High has.

You want to see proof how "uhm.. Real" the aces High Damage model is?..   :rolleyes:  How abou you take a Panzer and Shoot an ostwind, or an M3.  Gee you would think that a 75mm round would most certainly OBLITERATE such a vehicle. But nope.. not with the "correct" aces High damage modeling, what you see is Oswinds, M3's etc.. Destroying the heavly armored tank.

realism.. at its Finest folks,.. you've seen it here.

 It is extremely hiliarous that those here feel that Aces High has the "best" damage model  

The Vehicle damage modeling is a perfect example of how "it's" fidelity is carried over into its Air to Air counterpart.

Oh, And by the way, anyone who even remotely thinks that the current System is the "correct" way, well I laugh at you because HTC is sure to be working on "Improving the current model" and when they announce "Fixed a few things with the damage model" I will just sit back and laugh.

Offline ygsmilo

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« Reply #31 on: November 19, 2002, 10:14:41 PM »
Is Jroey3 Nath or Gunman26 ?

Offline poopster

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« Reply #32 on: November 19, 2002, 10:30:04 PM »
All I have to say is the punctuation and spelling in these posts leaves something to be desired...

While the posts have been reactionary, back-biting and quite fun to read, wading through the "english" is a chore..

Let's step up here fellas, raise the bar, take a chunk, give one for the teachers that patted you on the butt and sent you out to the smoking lot..

IL-2, very pretty, little else. Frame rate issues, FM issues yada, yada, yada.

But it is very pretty.

Swagger, here's a beer, hotdogs up shortly :)

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Offline weazel

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If I'm ignorant........
« Reply #33 on: November 19, 2002, 10:56:27 PM »
What the hell are you?

IL-2 is a rip of Janes WW2 Fighters, nothing original.

Besides Ignorance is bliss for you right?

Please enlighten us dimwits on how an online flight sim works.....you know, how much each texture uses of video card memory, how to write good net code and such.

 

Then go give the info to Oleg....as it's obvious he doesn't have a frigging clue about whats feasable with current and readily available technology for online gaming.

Does his poop taste like chocolate or something?

You seem willing to eat a mile of his toejam is why I wonder.

« Last Edit: November 19, 2002, 11:30:37 PM by weazel »

Offline Sandman

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« Reply #34 on: November 19, 2002, 10:59:04 PM »
Quote
Originally posted by jbroey3
It is extremely hiliarous that those here feel that Aces High has the "best" damage model  


Who is that?
sand

Offline CavemanJ

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« Reply #35 on: November 19, 2002, 11:00:12 PM »
Quote
Originally posted by jbroey3
You want to see proof how "uhm.. Real" the aces High Damage model is?..   :rolleyes:  How abou you take a Panzer and Shoot an ostwind, or an M3.  Gee you would think that a 75mm round would most certainly OBLITERATE such a vehicle. But nope.. not with the "correct" aces High damage modeling, what you see is Oswinds, M3's etc.. Destroying the heavly armored tank.

realism.. at its Finest folks,.. you've seen it here.

 It is extremely hiliarous that those here feel that Aces High has the "best" damage model  

The Vehicle damage modeling is a perfect example of how "it's" fidelity is carried over into its Air to Air counterpart.


erm... I'm wondering when it was said the damage models on the vehicles were correct?  Last I heard the ground war wasn't the priority and HT & co were aware there are problems with it.  But hey, it's playable, and it's fun.  Who cares?

Offline Nath[BDP]

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« Reply #36 on: November 19, 2002, 11:15:30 PM »
Quote
Originally posted by ygsmilo
Is Jroey3 Nath or Gunman26 ?


Get your toejam together.
++Blue Knights++
vocalist of the year


Offline jbroey3

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« Reply #37 on: November 19, 2002, 11:31:43 PM »
Quote
Please enlighten us dimwits on how an online flight sim works.....you know, how much ram each texture uses of video card memory, how to write good net code and such.



ATTENTION everyone.

hey weazle, take a little gander here.

OH.. and everyone For that matter, I would really like to see what Hitech/Skuzzy/Pyro thinks of this as well.

;)

Oh.. and its only 64k   thats 64 kilobytes...

But within.. is packed More graphics, sound, and detail present in most aspects of aces high.  Dont believe me?... take a look.

Offline AKS\/\/ulfe

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« Reply #38 on: November 19, 2002, 11:36:16 PM »
Deez... seriously, I've been over this with you before... the graphics in that demo are nothing like the graphic content you place into a game, and it uses pre-rendered shapes and other things local to the machine/rendering API.

You try and code a flight sim with that, and you're gonna be up a creek without a paddle and in desperate need of funding.
-SW

Offline weazel

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So...
« Reply #39 on: November 19, 2002, 11:52:37 PM »
Am I supposed to be impressed with that crap?

Sheesh, you have less imagination than Oleg, at least he ripped off a semi-decent flight sim.

Does it feeeeelllllllll goooooooddddddd to know I just placed you on my ignore list?

Your the only one there, hope you don't get too lonely.

Goodbye.

Quote
Originally posted by jbroey3
ATTENTION everyone.

hey weazle, take a little gander here.

OH.. and everyone For that matter, I would really like to see what Hitech/Skuzzy/Pyro thinks of this as well.

;)

Oh.. and its only 64k   thats 64 kilobytes...

But within.. is packed More graphics, sound, and detail present in most aspects of aces high.  Dont believe me?... take a look.

Offline moose

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Turn on ya quicker than a snake
« Reply #40 on: November 20, 2002, 12:35:10 AM »
jbroey please do some research because by posting that you've pretty much proven you're not too aware of the facts.
<----ASSASSINS---->

Offline BGBMAW

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« Reply #41 on: November 20, 2002, 01:04:43 PM »
amen..........


Yes ..and you are from online candlyland..i seen your handle....


Fruitloop




lololo


Love BiGB
xoxo

Offline ygsmilo

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« Reply #42 on: November 20, 2002, 01:34:09 PM »
Sorry Nath,,,

Must be Gunman 42 :D

Offline Vulcan

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« Reply #43 on: November 20, 2002, 03:42:59 PM »
And the reTard of the Year award goes to... Jbroey3

Sorry, but having flown AH for two years, having been forced to fly scenarios where quite often all we have is 7.7mm or 303s, I can state for a fact you need to hose a plane hard before bits fall off. Sorry, you're FULL of toejam on this one, unless you post some film in the MA proving it.

Second, no PC game I know models real world ballistics and ricochet ballistics, and comprehensive airframe structural modelling. You would need nothing short of a mainframe to do this accurately. End of story and once again you're full of toejam.

Thank god you don't like AH, I'd hate to have inbreds like you flopping round the MA :)

Quote
Originally posted by jbroey3
Vulcan, I have infact played aces high within the past 7 days, and Yes It is still entirely possible to "chop" a p47 tail, or any part of ANY plane here with a short placed shot of 7.7mm rounds :)

You see in the real world kiddies, Bullets enter an object, richochet, and strike other objects. What this does is Create a dispersion of damage along the points of impact as well as other connections related to the structure.
       Not only does it do this, You can have rounds enter, and exit, as well as enter and lodge into the frame. This can.. in some rare occasions cause enough deteroration of the frameing to cause structure failure due to wieght and G loading on specific vital portions of the aircraft frame.  Now the Funny thing is I know of a sim that does this quite well, and infact takes into account far more ballistics modeling as well as possiblites of damage to occure. Of course this is Il2 i am speaking of. But hey.. right? who cares...

Point.. The above happens to an Aces High aircraft EACH TIME you hit it, however the RESULT is ALWAYS catostophic failure.

Offline Rude

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« Reply #44 on: November 20, 2002, 03:49:09 PM »
Quote
Originally posted by jbroey3
Hey rude you must really enjoy chopping entire P47 tail sections off right?

Oh.. and with 7.7mm rounds :) lol


You know what I really love about Aces highs damage model. :)

The fact that you can Litterally chainsaw aircraft in half, oh and then theres always the realistic "instant entire blowing up" sequence that exists.

But yes,.. oh yes This is Very realistic .. dont you agree rude? :)

I also Love how losing a "wingtip" (a non critical portion of the airfoil) will cause a plane to suddenly lose any aiblity to fly :)

Oh man, we can go on and on, but Aces High Damage model in the air is about as correct as it is on the ground :)

And Rude... We all know how bad the "Vehicle" damage is. It is a shame that it carries over into flight.


OH.. and By the way, Next time you ever want to check out the damage model... Do something Very very simple... Like say.. Drop a single 500LB bomb on an Aircraft hanger.   :-D  lol  and then tell me .. how "Correct" the damage is lol.

Its hilarious how a Non hardened target will sustain SO much pressure/force/energy/heat/ :)

GOtta love the "realistic" Aces High way of dealing with "physics"
:)



Well, you and I don't seem to be sharing the same online experience.

After reading thru your whines, two questions remain....why are you here if AH is so bad and why post about it in the manner you've chosen?