Yes its called an accellerated stall.
Basics are:-
1. for any aerofoil (read wing) there is a critical angle of attack (i.e. the angle the wing is to the airflow) that the wing will stall - basically thats where the air can no longer follow the upper surface of the wing and separates. This angle is the same
no matter what the speed of the airflow2. As the angle of attack of an aerofoil increases so the lift increases up to the stall.
3. To get a wing unstalled you HAVE to lower the angle of attack.
So at slow speed you need high angle of attack to create enough lift to hold the aircraft up.
At HIGH speed in a turn you need a high angle of attack to create enough lift to pull the aircraft round the turn (banked aircraft = lift points to the centre of the turn circle ..... more lift = tighter turn)
SOOOOO - in a high speed turn you can get to the critical angle of attack by pulling hard and the wing stalls.
Which wing drops depends on which wing stalls first which depends in RL on control positions, slip, skid etc. I don't think AH is modelled that accurately.
Answer to any stall is to lower the angle of attack i.e.
push stick forward. In a high speed turn accelerated stall easing off the back pull on the stick is usually enough.
I have used this as an evasive in desparate situations (I find F6 is real good at this) - in a tight turn with someone on your 6 - yank back on stick - a/c stalls and drops a wing - immediately push forward and recover - achieves a 1/2 or 3/4 snap roll reversal

Hope that helps
Sparks