Author Topic: Ack huggers  (Read 701 times)

Offline By-Tor

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Ack huggers
« Reply #15 on: July 23, 2000, 12:52:00 AM »
 Agree completely Eddiek! I remember you from WB ACA.You were 1 of the minority that was always game for an engagement.I'll stand by you on this and accept the flamethrowers,because I know you to be an aggressive warrior .I also agree that engaging from a disadvantage is the BEST way to learn ACM.Others wont admit it, but many of them fly with thier fragile egos making the decisions for them.They claim to be flying 'smart',but to the likes of you and I,smart = cowardice ,because no-one really dies here!The only reason NOT to engage at a disadvantage is that its bad for the SCORE!You and I and many other vets of combat-sims have seen enough to understand that score tells nothing of a pilots ability.I for 1 would rather show a LOWER score in the pursuit of GROWING in this most fascinating art of airial combat.
 Salute!
 By-Tor
'Black Dactyl'

Doug Riech

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Ack huggers
« Reply #16 on: July 23, 2000, 12:58:00 AM »
Im with Wardog on this one. Except for the few "large" bases, if you get your speed above 350-400 and do gentle, slight turns while in a dive, the ack wont kill you , and you can zip in , kill , and zoom-climb out noprob=) Dogftr and I [mainly Dogftr   ] CLEARED a medium base one night. We had 10k commin in, maintained E, and , after watching his example, I managed to repeatedly dodge in and outta the ack , kill ackhuggingSPITS one after the other, till they finally gave up Its gotta be one of the biggest on-line rushes Ive found, dodging ack, killing the ack huggers=)
              AKelfy  (Doug)

Yosus

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Ack huggers
« Reply #17 on: July 23, 2000, 02:44:00 AM »
... 'tis funny hearing how freely the words 'bravery', 'cowardice' and 'warrior' get bandied around when we are referencing actions in a game where no one dies, no one gets hurt, hollywood warriors ... ROFLMAO!

I do beg you pardon's 'warriors' ... hehe ...
but your pardon shouldn't be necessary, because 'warriors' don't have 'fragile ego's' ... .

Hehe ... this has me wondering about parallels to real life, the 'warriors' with the most bravado turn into chicken-shit when the doo-doo hits the fan ... with depressing regularity.

I do share something in common with the 'warriors' in this game ... Aces High is without a doubt, the most immersive, addictive and just plain fun simulation on the market today ... and you know what makes it so, apart from the spiffy program design?

It's us of course ... all of us, warriors and dweebs ... humans, with all our foibles and our wonderfully warped perceptions of life, the universe and everything in it!

<SALUTE!!>

Cheers
Yosus


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Offline Creamo

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Ack huggers
« Reply #18 on: July 23, 2000, 02:51:00 AM »
The ACk is modelled really well now, a 400kt+ dive with a few jinks here and there they only ping ya as it should be.

So, dive in, blow the guy in half, speed away.

I LOVE ack huggers, they are always lower, slower, and think they are protected. Plus they ran so it's even more enjoying.

Offline eddiek

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Ack huggers
« Reply #19 on: July 23, 2000, 08:26:00 AM »
WOW!  Talk about a variety of opinions!
Ok, so we have about a 50/50 split on this subject......some hate the ack huggers, some say it is the thing to do.  
I have to admire those who dive into the ack and go for the kill anyway (Citabria, I AM gonna take ya up on that offer!   ), and I have decided that killing the ack huggers is my next skill to learn, even though the learning curve will likely be steep.
You are absolutely right, Yosus, each pilot has the right to fly the game any damn way he wants.  And I apologize to anyone that feels that I personally slammed them......twas not my intent.
But the learning curve is steep in all areas of the sim, and what are the guys gonna do when there is no ack to run to?  DIE of course!  
And when I get through working with Citabria, even the ack ain't gonna help ya!  



Offline Cobra

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Ack huggers
« Reply #20 on: July 23, 2000, 08:45:00 AM »
I flew with Citabria yesterday, and got 4 kills in that low-ammo YAK while diving in ack to get the enemy with him.  Never got pinged once and only had to RTB because I completely ran out of ammo.

Two things....I will hug the ack to defend a base..or to gain seperation to turn back into the fight.  I will hug the ack if outnumbered and at lower alt...again to gain seperation.  What I find funny is the guys who call you an ack hugger, but do so while sitting on their alt and e perch.  Loose the alt ...get slow and watch me come back at ya!
As a matter of fact, that's what I try to do...get them low and turning so the field gets leveled.  And I will use any tool at my disposal...including ack.  Just as that higher con will us alt and e to his advantage.

Also, I rarely look at my score, so ack is not a score thing for me....rather somedays I like to fly as if I had to make it back....part of the immersion thing I guess.

I really don't have a problem with the way anyone plays in the MA...it is afterall the MA so all kinds of things will happen....Just play the hand dealt and make the best of it.  I also chase planes into the ack more times than is healthy...lol.

Cobra

Offline By-Tor

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Ack huggers
« Reply #21 on: July 23, 2000, 11:22:00 AM »
 
Quote
Originally posted by Yosus:
... 'tis funny hearing how freely the words 'bravery', 'cowardice' and 'warrior' get bandied around when we are referencing actions in a game where no one dies, no one gets hurt, hollywood warriors ... ROFLMAO!

My point exactly Yosus.Am trying to say that if a pilot fighting from a disadvantage manages to stay alive and work the fight to an 'even' playing field,shouldnt he be afforded the opportunity to see this contest thru to a final conclusion? Theres still the second half of the game left at this point,at least to the pilot that entered the contest at the disadvantage. Now the situation calls for the original attacker to learn the other side of the equation.Yes, he will likely 'die' a virtual death.But the experience gained is what ACM knowledge is all about!
 Imagine the frustration of the pilot fighting off multiple passes from the perch only to have the attacker 'bug-out'when things equalize.Each to his own yes agreed-but see how stale the 'game' becomes if we all only remain engaged while holding all the cards? Thats what I meant by 'warrior',see the fight thru to its conclusion and try to learn from the experience.If your bested-get another plane(life).As you state,no-one really dies.Give the other guy a 'well flown' and look to not blow the adv.next time around.
 Just my opinion,wasnt trying to offend  

     By-Tor

     

Renfield

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Ack huggers
« Reply #22 on: July 23, 2000, 11:45:00 AM »
Why is it that pilots are expected to stay and die? If you accept a death sentence when you lose an advantage instead of trying to survive then your logic is just flawed.

You guys that want the other guy to hold still for you to kill them amaze me. And flying into ack to chase a guy down is even worse. If you know you are gonna get shot up, just don't go there.

Anyone that can use their plane's speed to get away - even if it is into aaa - is doing better than the guy that lets them. All you are complaining about is not being good enough to disable or kill them in the first place.

Offline By-Tor

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Ack huggers
« Reply #23 on: July 23, 2000, 12:02:00 PM »
 
Quote
Originally posted by Renfield:


You guys that want the other guy to hold still for you to kill them amaze me.
All you are complaining about is not being good enough to disable or kill them in the first place.

The original premise was that of being attacked from a superior position.My point is that if the advantaged attacker cant get the kill before equal terms are established,its only sporting to carry on the fight from here rather than bug-out.The original attacker STILL has some cards to play.Ex: a climbing adv. over the better turning defender.Stay and pull from your aquired 'tricks in the bag'.If you die,perhaps in the process,you learned another 'trick'. I seem to be flying from a different mindset than some of you-expectedly so! Fly as you please. Was just sharing Eddiek's frustration of not getting to fight to a final conclusion.

    Cheers,
     By-Tor

Fluf

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Ack huggers
« Reply #24 on: July 23, 2000, 01:28:00 PM »
I found an interesting strategic use for ack-hugging last week, when the Rooks were based in the south. A35 fell to an nme attack and they were using it as a base to attack V61, the capture of which allows tank attack on the nearby city and HQ.

So I stationed myself near the factory SW of A35 on the route from that base to V61, and attacked jabos heading for V61. I was able to be very disruptive and impeded attacks from A35 for quite a while. Since I was often alone versus many, I resorted to using the air over our factory as a place to regain alt. The smarter or more patient nme just flew around the factory area, but there weren't enough of them to take V61, apparently. Plenty of others went after me.

I agree that ack kills should not be awarded to pilots. All but one of my kills were legitimate in this situation, with just one P47 flying into an 88 flak burst. I was surprised and a bit ashamed to get a kill credit for him.

The beauty of AH is in the depth of the game. I prefer to play it with strategic goals in mind, either in attack or defence. Sometimes I just like to dogfight (which I stink at).

I never get mad at other player's tactics. We all pay to play, and no-one owes me a free kill. I don't owe anyone a free kill either (even if I give them up often enough). All's fair. The highest scoring RL pilots were very judicious about when to engage and when not to. That's how they lived long enough to run up huge scores.

It would be interesting to see how 'brave' super aggressive players would be if we all were allowed, say, 1 life per day in the MA.
Now that would radically change some types of behaviour.
Fluf

Offline Dago

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Ack huggers
« Reply #25 on: July 23, 2000, 01:39:00 PM »
ByTor, one of us misunderstands the issue here.  "Running for the ack" is almost always done by the guy who started with the disadvantage, not by someone who lost it.

If ack is handy to run to, the player no doubt probably just came up that field recently and hasnt gained the altitude that someone who flew from a differant field has.

And no, just because someone has turned a fight around, going from a disadvantage to an equal or advantageous position does not mean the other player should just sit there and die because the other player did well. Get real.

Renfield, you hit the nail right on the head.

Dago
"Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways, chocolate in one hand, martini in the other, body thoroughly used up, totally worn out and screaming "WOO HOO what a ride!"

Offline Swager

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Ack huggers
« Reply #26 on: July 23, 2000, 02:11:00 PM »
I have turned a fight around only to have the enemy pilot go into ack.  My thought were, "Damn, one that got away."  

I don't get upset, I don't ask why. I don't moan and groan.  It was the best option open for the enemy pilot to escape and survive.

Also, for a pilot to climb up out of his friendly ack to engage multiple cons is asking for trouble.  I have enough trouble engaging pilots in this sim without purposely putting myself at a disadvantage.

I've been known to run to ack when out of ammo and fuel. I will use the ack to assist me in survival.  If that is being a coward, then so be it.  I have no ego to bruise when flying on-line sims.

If climbing out of the ack with higher cons present gives you the label that you are not a coward, then fine.  I'll save that for the brave ones!  

I have been shot down while being in my own ack.  If I would of climbed out of it I would of been shot down anyways.  At least let the enemy pilot get shot at while doing it!

I play this game for my definition of fun, not to boost my ego, or anyone else's.

And that is all I have to say about that.
Rock:  Ya see that Ensign, lighting the cigarette?
Powell: Yes Rock.
Rock: Well that's where I got it, he's my son.
Powell: Really Rock, well I'd like to meet him.
Rock:  No ya wouldn't.

Offline By-Tor

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Ack huggers
« Reply #27 on: July 23, 2000, 05:38:00 PM »
 Having obviously offended some of you with my remarks,in particular Swager whom I have flown against,I offer an apology and an explanation.Last night I spent  2 hrs or so in an H2H arena.Anyone who has flown in these FFA 'call "in"' combats will attest that I will engage the closest bandit be he higher or lower than I.Well, after  repeatedly seeing higher cons(sometimes in SAME plane) break off contact because the fight had almost reached co-E,I logged off in anger and proceeded directly to AH bb and replied heatedly to EddieK's post of the same situation.
Should have known better than to post in anger-still learning life
 To all I've offended,truely sorry.For me to expect anyone else to fly by my likes is indeed ridiculous.

     By-Tor

Offline Suave1

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Ack huggers
« Reply #28 on: July 23, 2000, 08:18:00 PM »
This is one of the issues that smacked me in the face when I first started playing AH. After I chased a spit that was higher than me in a spit myself from 4 to 24 where he finally ran out of gas.
  Most people it seems would rather have an easy kill than a good fight . This may attribute for the prevalence of such poor acm displayed when they are forced to fight, ie. the ubiquituos extend, reverse, shoot headon and repeat manuever . Many of the people who fly in this manner have been playing AH longer than my newbie self . But they never really fight so they never learn .
  I suck at AH, many of you can attest to this, and even I am very frustrated by this. So any info on how to run down and kill ack runners should be posted, re-posted and posted again .

Yosus

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Ack huggers
« Reply #29 on: July 23, 2000, 10:29:00 PM »
No offence taken By-Tor, not by me anyways  !!

Cheers
Yosus

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“One day, flight simulation will be so realistic, that you’ll need to wear brown corduroy … “
Phoenix Squadron.