Author Topic: Warp defense and DmdBT  (Read 301 times)

Offline hitech

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Warp defense and DmdBT
« on: November 26, 2002, 10:18:14 AM »
Normally we do not post on items dealing with cheating, and player accounts suspension but feel I must on this issue.

We were just locking DmdBT's account for cheating when he immediately called and filled us in that he was just posting a troll.

Cheating is something we take extremely seriously at HTC. Had DmdBT not immediately called us, filled us in what was up, and was extremely apologetic, really nice guy on the phone. He would have never come back to AH.

As it is, he still ends up with a 1-month suspension just for the troll on cheating.

The alt tab is something we tested extensively early on to make sure it didn't induce warping. There is a substantial amount of cheat detection built in to AH. But like anything thing we can't always think of everything in advance. So just his one post was already causing me to stop what I was currently working on, and try to duplicate what he posted he was doing. Already was trying to come up with defenses for something that didn't exist.

To sum it up some things are not trolling or joking maters. Cheating is one of them.


HiTech

Offline Ripsnort

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Warp defense and DmdBT
« Reply #1 on: November 26, 2002, 10:19:55 AM »
Bottom line: Never cry "FIRE" in a crowded movie theatre.

Offline Mickey1992

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« Reply #2 on: November 26, 2002, 10:41:43 AM »
Hoooooooray for official explanations!  :D

Offline Casper

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Re: Warp defense and DmdBT
« Reply #3 on: November 26, 2002, 10:52:59 AM »
Quote
Originally posted by hitech
The alt tab is something we tested extensively early on to make sure it didn't induce warping. There is a substantial amount of cheat detection built in to AH.


On my home LAN, I have no fewer than 4 desktop PC's and a laptop piped in through a broadband cable connection.  Even still, I can bring the whole network to a crawl by queuing up 10 or 15 huge FTP uploads to choke my "up" pipeline using the different computers on the LAN.  Because it's a switched network, the full bandwidth of all transfers is honored.  The 10BaseT interface on the cable modem slows to a crawl.

And that's doing it the hard way.

A swift hacker might simply throttle their "upward" TCP/IP packets to produce artificial network latency.

Personally, I believe that even dial-ups are capable of pings under 500ms even during demanding play sequences.  HTC might want to consider locating the "breakover point" at which latency effects warping, and cause the target's "hit bubble" to become progressively larger as this ping time increases beyond this "breakover point".  That way, anyone invoking lag and warping as a defensive maneauver will be presenting their persuers with a screen-sized target to shoot at.

While DmdBT might have smooth-talked his way out of conviction on this particular Troll, please keep in mind, HTC, that there is a consensus among the majority of players here that people are indeed effecting warps as a defensive tactic.  I've seen it two or three times in the past month alone.  It's an issue that should definitely be addressed from within the system.

Casper

Offline muckmaw

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« Reply #4 on: November 26, 2002, 10:59:36 AM »
I don't get it.

Won't the game simply drop you if your ping falls below a certain level?

Sorta like a Disco?

Offline Don

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« Reply #5 on: November 26, 2002, 11:11:15 AM »
>>To sum it up some things are not trolling or joking maters. Cheating is one of them. <<

How about that for a parameter? :D

Offline Horn

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« Reply #6 on: November 26, 2002, 11:20:31 AM »
Quote
Originally posted by muckmaw
I don't get it.

Won't the game simply drop you if your ping falls below a certain level?

Sorta like a Disco?


No. Packet loss will get you, though--I routinely have played w/ over 2000-5000ms pings via modem w/ no packet loss. Since getting wireless, pings down to under 200ms, but packet loss can still disco me. I run ping plotter in the background of AH, so when I get screen freezes or wierd warps, I alt-tab back out to see the packet loss displayed in ping plotter and then raise Cain with the ISP.

dh

Offline Modas

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Re: Re: Warp defense and DmdBT
« Reply #7 on: November 26, 2002, 11:37:31 AM »
Quote
Originally posted by Casper




Personally, I believe that even dial-ups are capable of pings under 500ms even during demanding play sequences.   [/i]



I'm on a dial up w/ 56K connect and rarely get pings over 175.  When I do, its that damn sprintlink hosing up the works...

Offline DoctorYO

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« Reply #8 on: November 26, 2002, 12:56:59 PM »
Modas is absolutely correct...  A 56k modem at say a average 44k connect can easily ping under 200ms...  (44kbits is alot of info per second...)

The problem is that most people dont understand Binding or retransmittal of protocols, and that could slow them down.

If your using a 56k Modem uncheck all other protocols and make shure you are using small packet size, not auto.....

By using small packets if one is lost, the amount of data lost is little so when that packet gets retrans the amout of data being stalled by retrans is small.....

Even DSL T1's can benefit by using small packets....  (all connections can suffer packet loss)

Small packets = good gaming....

Large packets = good bandwith thruput.... (exp: FTP, video conferencing, etc..)

My 2 cents...


DoctorYO


PS :  No mercy for cheaters....

 "Aunte we want justice,........  We want Thunderdome...."  (Master Blaster)

Offline vorticon

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« Reply #9 on: November 26, 2002, 01:06:27 PM »
isnt what dmbt trolled about doing not to much unlike the paused porn downloads in the background that some people unpause once there on the receiving end of 20mm hispano fire???

Offline Kanth

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« Reply #10 on: November 26, 2002, 01:11:17 PM »
:(
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Offline ViFF

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Warp defense and DmdBT
« Reply #11 on: November 26, 2002, 01:16:29 PM »
Quote
So just his one post was already causing me to stop what I was currently working on, and try to duplicate what he posted he was doing.


Thanks for wasting his time you dweeb :mad:
release of version 1.11 has just been delayed :(
« Last Edit: November 26, 2002, 01:19:36 PM by ViFF »

Offline Kanth

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« Reply #12 on: November 26, 2002, 02:57:56 PM »
Viff, personal attacks are against the rules as well.

:mad:
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Offline anton

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« Reply #13 on: November 26, 2002, 03:13:11 PM »
where is this list of rules? & why is it not mandatory that they be aknowledged before access to post? I'm SURE I have already broken many as I did not know there were any.
Anton

Offline Kanth

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« Reply #14 on: November 26, 2002, 03:39:45 PM »
Good question, especially with penalties like account suspension for a month.

It'd be nice to know ahead of time before you make a mistake of that magnitude.
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