Author Topic: My opinion on what we need scoring  (Read 475 times)

Offline hblair

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My opinion on what we need scoring
« on: December 04, 2002, 03:59:06 PM »
Yeah, we all have opinions but here's mine. Been thinking about this for two years...

Seperate the ranking catergories.

Have 'em on seperate pages. I don't care about bombers, ground vehicles, PT boats, ship guns, etc. And I know guys who prefer to spend most of their time in bombers. I also know some guys who spend most of their time in GV's. I don't want to be a jack-off of all trades to try for a number 1 ranking. I don't have the time, and doubt many others do either. I want to fly my fighter and get some kills. I don't want to fart around in a tank or bomber just so I can climb the ladder.

Make the rankings more fair.

Make kills made within X miles (or feet or whatever) of an ememy base worth less points ( .50? ). If the enemy plane is contacting the ground make the kill worth a very low amount of points ( .25? ) unless they're on the refuel pad of course. ;).

Point being some guys are really adept at flying in the right situation near a vulched field to get as many kills they can. Is there anything wrong with that? no. But it's not fighter pilot skill that gets them the kills.

Also, if possible, code it so that if there are a large number of enemy planes within X miles of a kill then a kill is worth more.

Make the rankings more visually stimulating.

When I flew warbirds I actually checked my score a good bit. I kept an eye on my kill/die and hit percentage. Deft's page is easy to read, you can check your score in detail using different parameters (yak, avin, etc) I used to spend time on that page just seeing how I compared to other pilots. It's interesting for me to read. Also, it shows the color of the country the pilots fly, maybe we could put the country symbol beside the pilots handle on the AH page?
« Last Edit: December 04, 2002, 04:01:12 PM by hblair »

Offline AKS\/\/ulfe

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My opinion on what we need scoring
« Reply #1 on: December 04, 2002, 04:03:58 PM »
I'd think that kills made in enemy territory would be worth more, simply because there's a higher chance you don't have as many friendlies nearby, none that can respawn and come help you, and the enemy would be better able to take off and get to you faster.

But then again, I think that all kills should be the same... they were in the real war, unless they were parked.
-SW

Offline Urchin

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My opinion on what we need scoring
« Reply #2 on: December 04, 2002, 04:08:07 PM »
I'd love it if they had a stats page like Dejavu used to have, with 'best pilots' in plane type stuff.  That was a lot cooler than our stats page, in my opinion.

Offline Toad

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My opinion on what we need scoring
« Reply #3 on: December 04, 2002, 04:59:17 PM »
How about flashing lights in the cockpit and bells and buzzers over the audio when you get a hit?

You know, like pinball? You roll in behind a 109 in your C202 and hose him you get lots of little lights and little bells.

You whack something with a ship gun and you get a big flash of light and a resounding clang?

That'd be cool!

And you could have a little counter in the instrument panel racking up the points. Different targets with different values, of course.

Yeah. Pinball scoring.THAT'S what AH needs!
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Offline Saintaw

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My opinion on what we need scoring
« Reply #4 on: December 04, 2002, 05:03:22 PM »
Innominate did some nice stats page with pie charts etc.
If he would be kind enough to remind me of the url... :)
Saw
Dirty, nasty furriner.

Offline SOB

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Re: My opinion on what we need scoring
« Reply #5 on: December 04, 2002, 05:07:41 PM »
Quote
Originally posted by hblair
Point being some guys are really adept at flying in the right situation near a vulched field to get as many kills they can. Is there anything wrong with that? no. But it's not fighter pilot skill that gets them the kills.


Ahh yes, the memories are rising to the surface of my mind...one of the many...

-SOB launches P51b on runway
- Kill of SOB awarded to Hblair of the AssAssIns
-SOB, the good little lemming that he is, launches another P51b on the runway
- Kill of SOB awarded to Hblair of the AssAssIns
-SOB, the good little lemming that he is, launches another P51b on the runway
- Kill of SOB awarded to Hblair of the AssAssIns
-SOB, the good little lemming that he is, launches another P51b on the runway
- Kill of SOB awarded to Hblair of the AssAssIns
-SOB, the good little lemming that he is, launches another P51b on the runway
- Kill of SOB awarded to Hblair of the AssAssIns
-SOB, the good little lemming that he is, launches another P51b on the runway
- Kill of SOB awarded to Hblair of the AssAssIns
-SOB, the good little lemming that he is, launches another P51b on the runway
- Kill of SOB awarded to Hblair of the AssAssIns
-SOB, the good little lemming that he is, launches another P51b on the runway
- Kill of SOB awarded to Hblair of the AssAssIns
-SOB, the good little lemming that he is, launches another P51b on the runway
- Kill of SOB awarded to Hblair of the AssAssIns
-SOB, the good little lemming that he is, launches another P51b on the runway
- Kill of SOB awarded to Hblair of the AssAssIns
-SOB, the good little lemming that he is, launches another P51b on the runway
- Kill of SOB awarded to Hblair of the AssAssIns
-SOB, the good little lemming that he is, launches another P51b on the runway
- Kill of SOB awarded to Hblair of the AssAssIns
-SOB, the good little lemming that he is, launches another P51b on the runway
-SOB's P51b leaves the ground and is airborne.  Hblair has run out of ammo.  SOB augers while typing witty remarks to Hblair on channel 1.

:D


SOB
Three Times One Minus One.  Dayum!

Offline SOB

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My opinion on what we need scoring
« Reply #6 on: December 04, 2002, 05:11:30 PM »
Quote
Originally posted by Toad
Yeah. Pinball scoring.THAT'S what AH needs!


Yeah, Pinball!  That IS a good idea!


SOB
Three Times One Minus One.  Dayum!

Offline ccvi

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My opinion on what we need scoring
« Reply #7 on: December 04, 2002, 05:46:45 PM »
plane on the ground = GV with ENY 60. Need to be in attack mode to score...

Offline hblair

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My opinion on what we need scoring
« Reply #8 on: December 04, 2002, 10:20:32 PM »
I've read your post a few times toad and have no clue what kind of point you're trying to get at.

Offline eskimo2

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My opinion on what we need scoring
« Reply #9 on: December 04, 2002, 10:31:24 PM »
Here's the formula for points that I would reccomend:

(Victoms K/D) x (Enemies plane type K/D squared) X (Number of seconds since enemy spawned {100 second max}) /
(Your plane's K/D squared )

Here's why:

* Victoms K/D *
This shows how hard and how often the victom dies. It's a better indicator of how hard he is to kill than rank.
* Kill Fester and earn 25 times as many points as you would by killing Joe Average 1:1 K/D.
* Kill Joe Newbie (with a 0.01 K/D) and earn 1% as many points as you would by killing Joe Average 1:1 K/D.

* Enemies plane type K/D squared *
This shows how hard and how often the victom's plane type dies. Based on the aircrafts Overall MA K/D SQUARED. (If this were the case: 109F-4 = 100%, LA-7 = 144%, P-40B = 0.09 %, ME-262 = 4330 %)

* Number of seconds since enemy spawned {100 second max} *
This would give less credit to vulches. Kill a guy 5 sec after he spawns, get 5% of the points as you would have had he upped 1 min. 40 sec. or longer. Every time you kill someone who spawned more than 100 seconds ago, you get 100% of your earned points.

* Your plane's K/D squared *
You should get more credit for killing someone when your flying a turd VS. flying an ubber ride.
This would promote players to fly the lame ducks, and not spend so much time in the ubber planes.

eskimo

Offline hblair

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My opinion on what we need scoring
« Reply #10 on: December 05, 2002, 07:35:47 AM »
Pretty complex scoring scheme there eskimo. I agree with what you're trying to do with it. I like the "seconds since spawn" idea. Of course, I have no idea what it'd take to code something like that. :)

Offline Eagler

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« Reply #11 on: December 05, 2002, 07:49:57 AM »
Quote
Originally posted by SOB
Yeah, Pinball!  That IS a good idea!


SOB


only if you can get a score match with the big clunk that followed :)
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Offline Eagler

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My opinion on what we need scoring
« Reply #12 on: December 05, 2002, 07:50:50 AM »
Quote
Originally posted by Urchin
I'd love it if they had a stats page like Dejavu used to have, with 'best pilots' in plane type stuff.  That was a lot cooler than our stats page, in my opinion.


yep, 2nd this - do I heard a third?
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Offline lazs2

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My opinion on what we need scoring
« Reply #13 on: December 05, 2002, 08:06:02 AM »
The more we emphasize score and rank... the more boring the damn game get's... hard to find good ol fashioned furballs anymore.... lot's more very fast planes running from anything that isn't a 2:1 advantage....  Mind numbing "missuns" and building battlers... suicide jabo's and cv's that don't last....

there is your 'score' and 'rank'.
lazs

Offline AtmkRstr

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My opinion on what we need scoring
« Reply #14 on: December 05, 2002, 12:05:24 PM »
I think it might be a good idea to seperate vulched aircraft kills (but not deaths)

GVs (and PTs) don't need that distinction.