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5" gun question
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Topic: 5" gun question (Read 203 times)
Alpo
Aces High CM Staff
Silver Member
Posts: 1499
5" gun question
«
on:
December 06, 2002, 10:30:23 AM »
I've seen some fantastic shots with the big AA guns on the fleet (> 5K range) when it seems all I can do is to every now and then get the proximity fuses to detonate!
Are there modified sights or is this a "you get the feel for it after a while" issue?
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SkyKnights Fighter Group -CO-
R.I.P. SKDenny 02/03/1940 - 02/19/2012
...
Dago
Parolee
Platinum Member
Posts: 5324
5" gun question
«
Reply #1 on:
December 06, 2002, 11:18:00 AM »
When firing the 5" gun, you need to summon the force to assist you in your killing quest.
Use the Force young Alpo, use the Force!
Long shots take a lot of lead, aim way ahead, then add a little more.
dago
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"Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways, chocolate in one hand, martini in the other, body thoroughly used up, totally worn out and screaming "WOO HOO what a ride!"
Halo
Gold Member
Posts: 3222
5" gun question
«
Reply #2 on:
December 06, 2002, 11:20:24 AM »
Often it's necessary to lead much more than you might think.
But lately I've been puzzled by the 5-inchers not seeming as effective as before. I've had planes dive right through repeated line of sight shots, which seems ridiculous that they could survive, and they didn't used to nearly as much.
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Luck is what happens when preparation meets opportunity. (Seneca, 1st century AD, et al)
Practice random acts of kindness and senseless beauty. (Anne Herbert, 1982, Sausalito, CA)
Paramedic to Perkaholics Anonymous
Turbot
Silver Member
Posts: 1122
5" gun question
«
Reply #3 on:
December 06, 2002, 11:27:12 AM »
I have not shot them yet this tour (they don't score afterall
), but by golly they sure hit me just fine.
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Alpo
Aces High CM Staff
Silver Member
Posts: 1499
5" gun question
«
Reply #4 on:
December 06, 2002, 11:56:58 AM »
Quote
Originally posted by Turbot
(they don't score afterall)
Hehe... oh the number of issues that will go unresearched for four months
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SkyKnights Fighter Group -CO-
R.I.P. SKDenny 02/03/1940 - 02/19/2012
...
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