Originally posted by wulfie
In real life the trained eye can ID/spot/etc. aircraft at much greater ranges than 'no icons' would simulate in AH.
Talk to any military aircrew, experienced pilot, etc. about this.
No icons does not equal more realism in any way whatsoever.
Mike/wulfie
Sure, no icon is problem in computer game, though sometimes they are fun. Not a casual fun, so not aplicable for MA.
What I like to see implemented is gradual icons. At 6k it is friendly/enemy icon. At 3k it is type of plane (spit/f4u/109). At 1k range it is plane model (spit XIV/f4uC/109g6). After plane is "identified", icons stays on it till plane out of 6k range again. So if you know it is spit (plane was under <3k >1k), it is stays on plane even if plane >3k <6k then. Same with model.
It will help to solve perk plane issue along with being more realistic. Have you flew perk planes? I get wtg on country channel when I get 4 kills in spit XIV, but do not get wtg when I land 5 kills in la5. Actually, killing anything in target reach inveronment with perk plane is a problem. Flying over my head p51 or 190 will hardly dive on la5 if some friendlies around, but it will 95% do if I am in tempest or spit XIV. They will tend to follow me in hordes for hours also. Makes getting kills in perk planes in some aspects harder, than in no perks. Not good imho, specially for people who spend hard earned perk poing on some plane, they think will give them advantage, to be frustrated shortly by fact that they spent their perks to be kills fast.