Drones no longer get the last of the damage on the lead plane when it died.
Great, just great!
Fast Eng. start bug was fixed.
Small things, but glad HT was listening!
Added light sorcing for cockpit lights and muzzle flashes.
Lovely!
Added a perk balancing system. Both points and cost are adjusted based on your
Countries numbers.
Woohoo! A lot more Spit14s and Tempests and 262s for the Rooks! Muhahahaha
Fixed a bug in the panzer where if the turret was turned it exposed the inside of the tank.
This was what was causing the small arms deaths.
Weeeeellll waddayaknow..
I'd like to see people insert foot in their mouths when this heated debate took place. Yes, it's an
admitted bug. So, where does all that BS theories on why .50s can so easily knock tanks out go now? To the dumpsters.
Adjusted some component hardness on vehicles.
Not sure if this is because HTC admits the turrets or caterpillars were too weak, or just game play concession, but it's gotta be a good thing for GVs!
Fixed prop feathering on LA5 & LA7
This, I don't know what it is about. Something probably involved with the "mid-air engine off" method debates? This seems to mean that the La-5FNs and La-7s had something that effected them in maneuvering.. but what?
Adjusted large bore cannon lethality against non-armored targets.
Does this mean 75mm HEs now are worth something?? Or Ostie 37mms are lot weaker against buildings now? Or both?? Anyhow, must be a good thing!
Lowered ostwinds armor penetration.
Dunno how to look at this one.
All in all, great! You really were listening HT! My faith in HTC just grew 237%
