laz, back in the early versions of AH you couldn't close a field to fighters, you could always spawn. It lead to endless vulching situations where planes would just circle and run up 20 kill sorties killing people as they took off. It was very phoney, moreso in my opinion than the current model.
The version of strategy here is pretty simple, but I think it at least works, while not being great, it's not complicated and leaves several options to users to accomplish a goal. I think it's not too bad, though I wish people wouldn't be able to use "cheats" to circumvent the way it is implemented. You could never really have true strategy since that involves all kinds of factors you could never really model in a game (social, economic, personal, military).
If this is to be discussed anymore it should be in it's own topic though since this is way off the original reason for this thread.
I did kill 3 Lancs last night, had little time to set up good approaches on any of them, but had friendly help nearby and got all three with only 1 or 2 pings in return. It showed how unbalanced the battle becomes for bombers when they are out-numbered 2 on 1.
-Soda