No matter what decision is made there are always going to be people that are not satisfied, fact of life. at least if late war craft are going to be introduced, let them be available for all. As Lazs stated, and someone before, no matter what, the "newbie" is going to have a steep learning curve if he's never participated in on-line FR flight sims. Why make something available to so some and not others? I'll get my perk points to earn the craft, but if I in engage an enemy craft inferior in performance, I have that advantage without being higher etc. Then I find out that the enemy is quite new, and even if I've upped in a Sopwith Camel there was a good chance I would have beaten him anyway because of his/her unfamiliarity with FR FM,and the performance of his/her craft. First impressions are lasting ones, I also understand that it takes time to learn FM etc. I took my lumps as did everyone else without "perk" planes. I persisted in getting up and improving. The challenge was the key. Even now I don't care about getting shot down. I've been flying online sims for quite a few years, and learned that rankings and points aren't the key. Enjoying oneself is the key! Why would anyone pay 30 dollars not to enjoy themselves? A new person flying AH during that 2 weeks is going to form an impression. As the two weeks rolls along he/she will learn and experience online flight sims. If within that 2 week period he/she does not enjoy him/herself they won't pay the 30 dollars! Simple! I'm not saying lets make it easier. I'm saying in aircraft, let's keep the playing field as it is. Tilting it even more so in favor of the seasoned player is not going to bring in the newer ones once they find out that some of the planes they are flying against give them little chance of success against the "seasoned" player in that perk plane.
[This message has been edited by Hajo (edited 01-13-2001).]
[This message has been edited by Hajo (edited 01-13-2001).]