Author Topic: WBs3 allows user created 3D modeling  (Read 979 times)

SpyHawk

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WBs3 allows user created 3D modeling
« Reply #30 on: July 26, 2000, 09:00:00 AM »
My point is that even though an artist wont be supplying a FM, we will greatly enhance the speed by which a plane is deployed into the planeset by doing such a large portion of the work ourselves (at no cost to HTC). We would supply the model, textures, and likely the damage box data.

Naturally only planes that had available real-life test data could actually be deployed into the MA.

But then, you could use whatever for H2H or non-arena games with a friend or two I guess.

Of course I don't want to put Natedog our of a job  

PS: I made a Eurocopter Colibri for MSFS98 becuase the ones I found on the net...well...sucked. Mine looked good, even had a virtual cockpit, but I never got the FM down right. c'est la vie!

Offline Revvin

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WBs3 allows user created 3D modeling
« Reply #31 on: July 26, 2000, 10:44:00 AM »
Macchi/Lemsko/Thorsten said:

 
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sadly you don't know nothing about the state at iEN

Hmm a company that is in financial do-do, a big personality clash between two key members of the team, a programmer who ignores irefutable evidence that certain parts of the gunnery were flawed and a company that turns down your excellent 3D models..says it all for me   Your models were excellent and it truly is iEN's loss and I am very happy that your talent has been recognised elsewhere.

Macchi/Lemsko/Thorsten said:

 
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Personally i think its a good idea to be open to the power of your community

Me too, thats why I was stunned by the complete u-turn by iEN when they would'nt use your models, fair enough if they were below standard but they were easily as good as anything iEN had turned out...like I said their loss. You've been nothing but an asset to iEN since becoming a trainer, first your valued experience as a trainer and your excellent training videos and now some stunning 3D models...shame they are not harnessing that talent to their advantage.

Macchi/Lemsko/Thorsten said:

 
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You can call me Lemsko where i have an account as Lemsko, here i opened my account as Macchi, so i am Macchi here.

Lemsko,Macchi,Thorsten..whatever, don't understand why you would change your name, most come from AGW incognito to stir up toejam, you haven't though, or is it you don't want to fall foul of the iEN paranoia machine considering your trainer status in WB?  

I never did like Airwarrior...but one thing that always made me slightly envious was their 'skins' utility whereby they could change things such as the Fw190 skin from a western front to a winter eastern front skin and so on which I always thought would make scenarios just that little more immersive..even more so now the terrain editor is almost upon us. I remember the arguments down the years for and against, perhaps someone with experience using this utility in Airwarrior could explain what steps if any were in place to stop cheating such as dayglo skins? and if there was ever much cheating going on using this utility? Surely there has to be a way of controllign this from the server side? Sorry if I've drifted a little off topic here but if HTC were ever to allow user created models surely we could also have skins too?


Offline Macchi

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WBs3 allows user created 3D modeling
« Reply #32 on: July 26, 2000, 10:55:00 AM »
Hehe Revvin,
to tell you why i didnt heard anything is because they are really busy getting WB3.0 to life. The thing didnt stopped, it was only anounced by HS in a bad time period.

I use this pseudonym, because i used it for my AH trial account. Lemsko is also a pseudonym for games, Lem is my real live nickname like you know. I think it is my right to choose a name i want to and it makes it easier not to get thrown into a flame war, because someone decides i do this only to bash AH, which isnt right.
Why don't you wait and look what happens, i did not lost my hope to fly a Macchi (mine or someone else model, which does not matter)in Warbirds.
Good hunting Revvin,
Macchi alias Lem

Offline Westy

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WBs3 allows user created 3D modeling
« Reply #33 on: July 26, 2000, 11:36:00 AM »
"what steps if any were in place to stop cheating such as dayglo skins?"

 None. Anyone needing a day glow skin to gain some sort of advantage honestly just plain sucks as an online fighter pilot and ends up being shot down as readily as if he'd used the standard aircraft skins.
 And to be honest most folks ("Quakers") who you would think might want to do this usually don't have the marbles to be able to.

 -Westy

Offline Macchi

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WBs3 allows user created 3D modeling
« Reply #34 on: July 26, 2000, 11:44:00 AM »
Hi Westy,
that was 1 of the things we talked about at the Con. Allowing users to make skins or models would only run in 1 way. Submit your work to the company, company decides if its OK or it is not, then company offers it as an additional download for the players. So you dont have pink planes flying in the sky which are easy to identify.
You can't go to an OpenPlane thing like SDOE does, even there you have 1 set which is used for online gaming, if the data does not match then you could not fly on their servers.
All i can say it is a good way to get more variety for scenarios in the future.
For a company a special plane has to have its usage in their money making enviroment, so many planes are way back in the list, because they would never be used by players in the daily arena, but they are needed for some scenarios. Or why don't we see Blennheims, DO17s, Storchs etc.

Macchi

Offline -ammo-

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WBs3 allows user created 3D modeling
« Reply #35 on: July 26, 2000, 11:59:00 AM »
Hiya LEM,

Well, I am eager to see what WB's 3 will bring to the market myself. In addition to the skins, has there been any discussion ( open discussion) as to new planes or FM changes?

ammo
Commanding Officer, 56 Fighter Group
Retired USAF - 1988 - 2011

Offline Revvin

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WBs3 allows user created 3D modeling
« Reply #36 on: July 26, 2000, 12:11:00 PM »
Its a shame, surely utilising your talent would have sped up WBIII a great deal.

Out of anyone from the WB community I would listen to your views because you've never gone out of your way to bash the competition, personally these days I find the WB communities bitterness overmodelled   Its a shame you had all those pseudonym's I would have loved to look you up online and wing with you for a while and pick up some more tips how to fly my Fw190   See you round Macchi/Lemsko/Thorsten/Lem  

Offline Jigster

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WBs3 allows user created 3D modeling
« Reply #37 on: July 26, 2000, 03:13:00 PM »
 
Quote
Originally posted by Westy:
"what steps if any were in place to stop cheating such as dayglo skins?"

 None. Anyone needing a day glow skin to gain some sort of advantage honestly just plain sucks as an online fighter pilot and ends up being shot down as readily as if he'd used the standard aircraft skins.
 And to be honest most folks ("Quakers") who you would think might want to do this usually don't have the marbles to be able to.

 -Westy

I painted Ki-84's pink and yellow but only cause it's a girly man's plane  

Skins don't load till 1500 or so in AW. With the gimme-a-range rangefinder skin's didn't make much difference. The N1K2 in 2D over pacific islands was the exception. It disappears into the green.

It was funny to watch a green B-17 come in from 5000k and turn silver at 1500k  

IMO it wasn't the plane skins that saved AW, but the ability to use the excellent water, land and sky textures. Some of the ones Squirrel did look damn near 3D on a flat surface. A change of scenary is always nice  

- Jig
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"Imagine getting up at 4 in the morning after drinking most of the night AND having to shoot down Jerry's. Thats why we won the war." -- "Obie" O'Brian