Originally posted by Wotan
I believe ht mentioned before that his idea was you will only get awarded for successfully completing the mission.
Right, that's understood. The thing that worries me isn't offering rewards for mission success, but rather not offering penalties for total mission failure (or the loss of wingmen). In other words, in a system where you lose 100 points for dying, nothing if you fail a mission, and gain 10 points for successfully completing a mission, the incentive exists to cut and run rather than sticking out a tough mission. Why lose 100 points, after all, when you could just lose nothing?
Example: You're in a group of P-51s tasked to protect B-17s from enemy fighters. Along come a bunch of 190s. Uh oh! They're higher! There are more of them! Time to bug out and wait for a better mission opportunity later... better to lose nothing than to lose 100 points, after all. In the meantime, the other P-51s are slaughtered (they all lose 100 points) and the buffs are all slaughtered (they all lose 100 points). At the end of the day, they can't do much about your tactics because, hey, you're gonna outrank them at this rate.
-- Todd/Leviathn