Originally posted by wipass
beetle
The ranking system as we have now is open to manipulation by those that know how to use it to their advantage.
For example, I have been experimenting with the ranking (and by definition scoring) system now for the last three tours.
I am an ok but nothing special or exceptional stick etc, but I know that by next month I will finish in the top 30, maybe higher.
This will not be via skill, it will be via a slavish devotion to the points system. I know that this is sad and I am seeking help for my affliction, damn it though I am competitive by nature and if AH use a ranking system I can't stop trying to improve upon previous months ranks.
wipass
A good place to experiment with the ranking system is in the CT. Since there are far fewer people involved, one can gauge results easier.
Now, there have been, and will continue to be, players who game it (a polite way of saying that they cheat like hell

). Examples are:
Squad mates on opposite sides, one letting the other shoot down his bomber formations over and over again (we've seen up to 34 kills in 15 minutes).
Exploiting bugs, such as when a CT map was mistakenly set up with the ability to kill friendly objects. Squadies were playing on both sides, one killing his own base while the other squadie flew in troops.
Despite a few little cheats like the above, generally one gets a top ranking by doing equal amounts of everything, and doing it well.
Vulching is generally frowned upon in the CT, so that's out of the equation. Milkrunning is common, but if you can't bomb or shoot worth a hoot, it doesn't help. Besides, rebuilt times in the CT are usually a lot less than in the MA.
Finally, the CT has the best terrains by far. Examples being the beautiful Finland map, and the absolutely stunning Peal Harbor map.
My regards,
Widewing