Author Topic: Combat theatre has wrong planeset please fix  (Read 1061 times)

Offline Stegahorse

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Combat theatre has wrong planeset please fix
« on: January 26, 2003, 09:34:03 PM »
Header says it all . US has 38,47,and 51
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Offline Odee

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Combat theatre has wrong planeset please fix
« Reply #1 on: January 26, 2003, 11:04:06 PM »
WOW...
That is amazing, Stega!

Of course in the interests of fairness, and game balance, FORK left the Japs some nice rides like the N1K2, F6F, P-51... need I go on?:rolleyes:
« Last Edit: January 27, 2003, 12:51:24 PM by Odee »
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Offline CurtissP-6EHawk

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Combat theatre has wrong planeset please fix
« Reply #2 on: January 27, 2003, 06:53:45 AM »
Fork was there and knows whats wrong. He had to bail but will fix it later....today I guess. Flying the George was fun, and he allies seemed to like the P-38.

Offline brady

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Combat theatre has wrong planeset please fix
« Reply #3 on: January 27, 2003, 08:14:40 AM »
Put a bandaid on it Jarbo will fine tune it today I am shure. Sry about that :(

Offline Widewing

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Combat theatre has wrong planeset please fix
« Reply #4 on: January 27, 2003, 08:39:59 AM »
Quote
Originally posted by CurtissP-6EHawk
Fork was there and knows whats wrong. He had to bail but will fix it later....today I guess. Flying the George was fun, and he allies seemed to like the P-38.


Well, several of us tried for hours to keep players in aircraft specified in the MOTD. For the most part, they did until the numbers changed and new log ins arrived every few minutes. I repeatedly asked players to stick to the correct plane set. However, when I found swarms of C-Hogs, P-38s and B-17 formations pounding A9, I quit flying at a disadvantage and grabbed whatever I thought I needed.

Just as disturbing were the antics of a few who decided that the CT was really a practice arena for suicide tactics. Suicide
P-38s attacked Japanese fleets, and Wolfala repeatedly brought over low-level formations of B-17s to suicide the Task Forces. The only aircraft enabled on the carriers (for the Japanese) was the Zero, with totally inadequate guns to deal with formations of B-17s. Moreover, there are no manable guns on the CV TGs, meaning that we could not defend the ships whatsoever.

When informed that he should not be flying the B-17, nor engaging in suicide tactics with them, he became vulgar in the extreme. Turn on the lives limiter and leave it on. Guys like Wolfala lose 6 lives in minutes. Furthermore, I wouldn’t mind if the number of lives per hour were set at 4. Better yet, if HTC were to count each drone loss as a life lost, the suicide bomber formations would disappear.

Finally, I believe this mess resulted from a few guys milkrunning a reset earlier in the day.

It’s too bad things got so out of control. Many regulars simply logged off, figuring if they wanted to fly in the MA, they would go there.

My regards,

Widewing
My regards,

Widewing

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Offline Shane

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Combat theatre has wrong planeset please fix
« Reply #5 on: January 27, 2003, 08:44:48 AM »
Quote
Originally posted by Widewing
Finally, I believe this mess resulted from a few guys milkrunning a reset earlier in the day.
My regards,
Widewing


i was there most of the day, there wasn't much in the way of milkrunning, altho' at a time or 2 #'s were a little lopsided.  this map pretty hard to milkrun on. i don't even think the reset was a planned thing; the japs thought that since US still had 2 cv's and the rest of the tg's that taking the last land base wouldn't cause a reset, when in fact it apprently did.

but let this be a reminder - resets totally FUBAR the CT. perhaps, if possible, at least 1 base on each side should be made uncapturable (and perhaps toughened as well?).
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Offline jarbo

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Combat theatre has wrong planeset please fix
« Reply #6 on: January 27, 2003, 10:08:29 AM »
As soon as I get home from work, I'll give the CT a thorough scrub.  Sorry for the inconvienence until then.

Jarbo
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Offline VOR

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Combat theatre has wrong planeset please fix
« Reply #7 on: January 27, 2003, 10:30:53 AM »
Hey Jarbo and all CT CMs, thanks for all the hard work you put into our little corner of AH. If it wasn't for the CT the game wouldn't be as much fun for me personally.

PS the idea of at least one uncapturable base in the CT is a good start. If it were up to me I'd disable it completely and go with longer rebuild times, but my opinion is only one of many. ;)

Keep up the good work. Little bugs and glitches like this are a small price to pay to have a place to play that generally matches my preferred gaming style, and in this case I think my opinion is shared by a few others.


VOR

Offline ergRTC

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Combat theatre has wrong planeset please fix
« Reply #8 on: January 27, 2003, 11:52:38 AM »
Yep, that was so ma last night, I had to just leave.  Widewing made a valient effort (I stuck with the uberride f4u1), but alas, it was a suicide nik,p51 fest.


erg

Offline HFMudd

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Combat theatre has wrong planeset please fix
« Reply #9 on: January 27, 2003, 12:49:39 PM »
I tried to play in a Ki-61 for a time.  Found a higher P-38 which made one pass at me and then ran.  Found a P-51 which turned and ran.  Decided I could play the same game in the MA but fly a plane I actualy enjoyed.  Logged.

Widewing, I was on when you were doing what you could.

Offline daddog

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Combat theatre has wrong planeset please fix
« Reply #10 on: January 27, 2003, 01:36:20 PM »
CT staff. Those things happen. Not to worry. :)

I for one flew a C hog three times once I noted some N1K2's.  Had a great time till they they caught me in my zooms. :) Also had some PT fun.

Wolfala was very foul. I would have booted him if the CT was in my realm, but calling him a moron and dweeb that should go back to the MA did not help matters widewing.

Shane you have a good idea, but we can't do that with the tools we have. Base capture is on or off and we can't set one base so it can't be captured. They can adjust the rebuild time..., but I don't think you can do that per country.  At work, can't check at the moment.
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Offline eskimo2

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Combat theatre has wrong planeset please fix
« Reply #11 on: January 27, 2003, 02:33:38 PM »
Quote
Originally posted by Shane
but let this be a reminder - resets totally FUBAR the CT. perhaps, if possible, at least 1 base on each side should be made uncapturable (and perhaps toughened as well?).


I've always thought CT maps should include one standard base per country with about 100 extra acks densely packed around it.

eskimo

Offline Shane

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Combat theatre has wrong planeset please fix
« Reply #12 on: January 27, 2003, 02:39:26 PM »
Quote
Originally posted by eskimo2
I've always thought CT maps should include one standard base per country with about 100 extra acks densely packed around it.
eskimo


heh, and with the usual less lethal ack settings, one can take an m3 and knock 'em all out for major points.

:p


but the idea is heading the right way; in general it's not a problem as most of us know by now - it's just that some thought the cv tgs would count as bases, when for reset purposes, they don't.

maybe always a disclaimer in the MOTD, "DO NOT TAKE LAST LAND BASE OF OPPOSING SIDES UNDER PENALTY OF MAD MONKEYS BEING SENT TO YOUR HOME."  or something.
Surrounded by suck and underwhelmed with mediocrity.
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I'm not perfect, but I am closer to it than you are.
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Offline VOR

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Combat theatre has wrong planeset please fix
« Reply #13 on: January 27, 2003, 03:04:59 PM »
Shane, good idea except that most people don't read the MOTD.

Offline Widewing

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Combat theatre has wrong planeset please fix
« Reply #14 on: January 27, 2003, 03:15:06 PM »
Quote
Originally posted by daddog
CT staff. Those things happen. Not to worry. :)

Wolfala was very foul. I would have booted him if the CT was in my realm, but calling him a moron and dweeb that should go back to the MA did not help matters widewing.


Please remember, I did not call him anything UNTIL he cut loose with the vulgarities. I did castigate him for his dweeby behavior in ignoring our requests that he stick to the plane set defined in the MOTD. That's when he "went off". He was well aware that we had no way to defend the carrier, but didn't care.

Even after his outburst, all I asked was; "has anyone ever suggested to you that you are a low-class worm?"

He replied that, indeed, some had.

Note: I didn't use the word "moron". Someone else may have referred to him as a moron, as the text buffer was filled with indignant replies to his vitriol. I do, however, believe that this fellow met the minimum definition of what Shane classifies as a Slobberdonkey! :D

Nevertheless, it was a fitting response, I believe, based upon the behavior and slime he dumped in the text buffer, which was so foul that I would never quote it here.

My regards,

Widewing
« Last Edit: January 27, 2003, 03:25:27 PM by Widewing »
My regards,

Widewing

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