Mini D you don't do alot of CV fights do ya.
CV fight is the BEST meet in the middle fight there is.
But we're not talkin 10 people a side. That ain't a fight.
10 people a side I would expect to see what your talking about.
But a "fight" has a whole lot more people than that

Finding my glasses...and grabbing my research thesis for my masters in furball...
Fluid dynamics of a "good" furball Ingrediants are dependent on arena density. That's why this crack smoker can't get a "good" fix in the Large map.
There self propagating but are dependent on chance. Arena density increases the "chance".
Along the lines of a tornado. The ingrediants have to be there, but the tornado might not appear. The way it's fed is similar.
Perfect example is the Isle map last week and the fur between A1 and A4.
A catogory 5 furball
All the ingrediants were present and it took place. Saw many a furball addict there that night
For some reason water increases the chances
Numbers have to be even, sliding back and forth but staying for the most part even.
What you end up with is a fluid front that fluctuates back and forth between bases. Outgoing planes at medium altitudes meet along the fluid front. PT boats below, Pickers coming in from both sides high being sucked down into it. Base takers continually come into the enemies base with altitude and drop in to base defenses. A "circulation" is created.
Those at the "front" are in the fur. Exits rearword are covered by incoming fighters. Exits to the sides can be used to regain altitude, but the "pickers" inhabit the sides.....waiting...
Critical mass is required for propagation..
CV's tend to lend themselves to the event..
It is prized amongst the bretheran of the fur..
Brother lazs speaks the truth..
Much to the contrination of the masses..
Those of the fur are one..