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Trinity at 1600x1200
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Topic: Trinity at 1600x1200 (Read 614 times)
qts
Nickel Member
Posts: 782
Trinity at 1600x1200
«
on:
February 17, 2003, 01:21:22 PM »
The minimap is VERY difficult to read. For instance, yesterday I was directing planes to A10 instead of A18, simply because the text looked like 'A10'. Altitudes are next to impossible to read, too.
Please fix this.
Logged
Shane
Platinum Member
Posts: 7942
Trinity at 1600x1200
«
Reply #1 on:
February 17, 2003, 02:23:43 PM »
two ways to do this on your own:
1. change your res.
2. use the clipboard features for making it bigger/smaller... them arrows down in the righthand corner.
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Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..." ~Alcuin ca. 798
Truth doesn't need exaggeration.
qts
Nickel Member
Posts: 782
Trinity at 1600x1200
«
Reply #2 on:
February 17, 2003, 03:06:04 PM »
The arrows don't give any improvement, alas.
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LLv34_Camouflage
Gold Member
Posts: 2189
Trinity at 1600x1200
«
Reply #3 on:
February 17, 2003, 07:08:28 PM »
I would like to see a Dux clipboard map for Trinity. Please.
Camo
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CO,
Lentolaivue 34
Brewster's in AH!
"How about the power to kill a Yak from 200 yards away - with mind bullets!"
Dux
Aces High CM Staff (Retired)
Platinum Member
Posts: 7333
Trinity at 1600x1200
«
Reply #4 on:
February 17, 2003, 08:14:02 PM »
Oh, would you?
Read the thread "HTC Request" in this forum and think happy thoughts.
«
Last Edit: February 17, 2003, 08:20:30 PM by Dux
»
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Rogue Squadron
,
CO
5th AF
, FSO Squadron,
Member
We all have a blind date with Destiny... and it looks like she's ordered the lobster.
Dragar
Guest
Use Insert Delete to zoom in and out
«
Reply #5 on:
March 08, 2003, 02:13:46 PM »
Use the Insert and Delete to zoom in on the map. That will give you a better read of the numbers.
I have no problems when using these
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ALF
Silver Member
Posts: 1208
Trinity at 1600x1200
«
Reply #6 on:
March 08, 2003, 06:17:04 PM »
There is a KNOWN issue with the trinity map at high res. Because of the speckled look and especially because of the mid value of the overall map (its not really light or really dark), it makes reading ANY colors very difficult with the tiny font HT has maxed us at. Not there is also a big issue with the map picture being taken with the sun at high noon....kinda makes the mountains disapear on the map.
I was told this was being fixed weeks and weeks ago....we shall see.
The best maps would be the ones that look like MAPS and not just the terrain zoomed out....Combat theater has these maps and they are WONDERFUL. I firmly beleive these types of maps should be at least an option.
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Trinity at 1600x1200