Heh heh Ack-Ack. That brings me to a different point:
In the Main Arena of AH2 (AH Classic), there should be no single target to wipe out a country's entire radar. Instead there should be a number of radar stations scattered around the terrain, each of which would provide local radar coverage. CV radar should naturally be essentially undestroyable (unless of course carriers and cruisers and such are modeled with full damage models).
Not only would this eliminate the "oddness" of having CV radar go out when a build on land is destroyed, it'd provide a strat target which would be worth hitting that, at the same time, wouldn't majorly harm the gameplay of people 200 virtual miles away.
I'd also say that, at the very least, sector sounters (bar dar) should ALWAYS be fully available in the tower, and in flight for about 1 sector around your present position in the future Main Arena (this would be absent or configurable in the "Mission Arena"). The counters are simply too important of a tool to be made totally unavailable (plus those who don't like that feature will mostly be flying in the Mission Arena anyway).
A "radar station" strat object would also benefit the "mission arena" in that terrains could be built with better control as to range and limits of radar coverage, along with having important historical targets made available.
J_A_B