Author Topic: The 3 Things I wonder about now...  (Read 469 times)

Offline Toad

  • Plutonium Member
  • *******
  • Posts: 18415
The 3 Things I wonder about now...
« on: July 29, 2000, 01:14:00 AM »
Just for grins, what 3 questions/issues would you like some info from HTC on right now?

Keep 'em short. Like:

1. Why DOES the Mauser 20mm seem to have no effect on tanks?

2. Are you going to experiment with reducing icons anytime soon?

3. How high on the list is the "relative turning abilty" FM recheck?

Maybe we can get some guidance.

If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline texace

  • Silver Member
  • ****
  • Posts: 1031
      • http://www.usmc.mil
The 3 Things I wonder about now...
« Reply #1 on: July 29, 2000, 02:51:00 AM »
1. What is your name?

2. What is your quest?

3. What is the airspeed of an unlaiden swallow?

------------------
Lt. Col. Aaron "txace-" Giles of the 457th BG
    "Fait Accompli"

Offline SOB

  • Plutonium Member
  • *******
  • Posts: 10138
The 3 Things I wonder about now...
« Reply #2 on: July 29, 2000, 05:31:00 AM »
African or European?
Three Times One Minus One.  Dayum!

Yosus

  • Guest
The 3 Things I wonder about now...
« Reply #3 on: July 29, 2000, 05:47:00 AM »
1. Will we ever get the F4U-4?
2. Will we ever get the Tempest V?
3. Can you give us an idea how strategy will be influenced by game structure in the near future?

Cheers
Yosus

------------------
'One day, flight simulation will be so realistic, that you'll need to wear brown corduroy'
Phoenix Squadron.

Offline danish

  • Nickel Member
  • ***
  • Posts: 440
The 3 Things I wonder about now...
« Reply #4 on: July 29, 2000, 06:04:00 AM »
1)How high on the list is the "relative turning abilty" FM recheck?  ;=)

2)Is a HA under consideration?

3)only minor stuff.

danish

Offline snafu

  • Silver Member
  • ****
  • Posts: 842
      • http://www.btinternet.com/~snaffers
The 3 Things I wonder about now...
« Reply #5 on: July 29, 2000, 07:46:00 AM »
1), Why do Troops have Icons, when other AI does not?

2), Why isn't vehicle control done by Rudder & Throttle (Allowing full control even when manning a gun)?

3), Are we ever going to get Axis Troop Transports?

TTFN
snafu

Offline Westy

  • Gold Member
  • *****
  • Posts: 2871
The 3 Things I wonder about now...
« Reply #6 on: July 29, 2000, 09:03:00 AM »
 Your numner 2 is the only thing I have questions on Toad. I'd like a little more of a comprimise between having none and what we have now to be honest.
 Otherwise #3 to me is a non issue as I do NOT see a turn problem. And for #1 I don't think anything less than a 37mm should damage a tank.

-Westy

Offline Hangtime

  • Plutonium Member
  • *******
  • Posts: 10148
The 3 Things I wonder about now...
« Reply #7 on: July 29, 2000, 09:42:00 AM »
1. Relative Turn FM check

2. Historical arena/terrain editor

3. P51B and other variant ponys WAAAAAYY overdue.

 

The price of Freedom is the willingness to do sudden battle, anywhere, any time and with utter recklessness...

...at home, or abroad.

Offline Glasses

  • Silver Member
  • ****
  • Posts: 1811
The 3 Things I wonder about now...
« Reply #8 on: July 29, 2000, 09:31:00 PM »
Will Batman get Out Alive?

Will the Joker carry out his evil plan?

Will  Robin stop looking Gay?

------------------
Glasses---I may have 4 eyes ,but you only have one wing.

Yosus

  • Guest
The 3 Things I wonder about now...
« Reply #9 on: July 29, 2000, 10:30:00 PM »
1. Are there any plans to port AH to Unix/Linux?
2. Are HTC aware of the expanding Linux user-base in the OS market?
3. Will AH be the first commercial sim to have a Unix/Linux version?

 

Cheers
Yosus

------------------
'One day, flight simulation will be so realistic, that you'll need to wear brown corduroy'
Phoenix Squadron.

Offline ra

  • Parolee
  • Gold Member
  • *****
  • Posts: 3569
The 3 Things I wonder about now...
« Reply #10 on: July 29, 2000, 10:57:00 PM »
1. Why do socks disappear in the laundry?

2. Have you ever smelled mothballs?

3. Pull my finger.

Offline texace

  • Silver Member
  • ****
  • Posts: 1031
      • http://www.usmc.mil
The 3 Things I wonder about now...
« Reply #11 on: July 30, 2000, 02:01:00 AM »
1. Why won't my plane start?

2. Where is my engine?

3. Why is my gas mileage so good?

Oh, and ra, no.3 is not a question..its a request.  

------------------
Lt. Col. Aaron "txace-" Giles of the 457th BG
    "Fait Accompli"

Offline Mathman

  • Silver Member
  • ****
  • Posts: 1921
The 3 Things I wonder about now...
« Reply #12 on: July 30, 2000, 02:16:00 AM »
1: Why do you drive on a parkway and park on a driveway?

2: Who is responsible for the Carrot Top movie?

3: If you pull the wings of a fly, is it still called a fly? Or is it called a "Walk?"

-math

------------------
"Why did I paint Mickey Mouse on my plane?  I liked Mickey Mouse."
-Adolph Galland

Offline danish

  • Nickel Member
  • ***
  • Posts: 440
The 3 Things I wonder about now...
« Reply #13 on: July 30, 2000, 03:51:00 AM »
Oh yes one more thing:

Do we get to kill hijackers.

;=)

danish

Offline Pyro

  • Administrator
  • Administrator
  • *****
  • Posts: 4020
      • http://www.hitechcreations.com
The 3 Things I wonder about now...
« Reply #14 on: July 30, 2000, 01:43:00 PM »
>1. Why DOES the Mauser 20mm seem to have no effect on tanks?

I dunno, depends on who you talk to I guess.  Some people say the .50 is effective against tanks and this round is more powerful than that one.  In relation to the Hispano, it's not as effective against armor.  

Here's a comparison of the AP rounds of the Hispano 20mm vs MG 151/20.  1st figure for Hispano, 2nd figure for 151.

Case Length - 110mm, 82mm
AP projectile weight - 2548 gr, 1775 gr
AP muzzle velocity - 2620 FPS, 2329 FPS

>2. Are you going to experiment with reducing icons anytime soon?

We plan on implementing two different host settings for icons.  One for the main and another for events.

>3. How high on the list is the "relative turning abilty" FM recheck?

We're planning on taking a detailed look at how drag is calculated through the entire range of AoA.  This is scheduled to be done before 1.04, but we don't yet know what the outcome of this will be.  We're also looking at changing the format of some of the data entries in the engine in order to make it easier and more reliable.

>1. Will we ever get the F4U-4?

Yes.

>2. Will we ever get the Tempest V?

Yes.

>3. Can you give us an idea how strategy will be influenced by game structure in the near future?

The only change in structure coming out in the near future is the implementation of naval forces.  

>2)Is a HA under consideration?

Not on a full time basis.  Additional arenas with the idea of full time participation are not viable with the current size of our player base.  We have about 2 dozen CMs now with Vermillion chairing that group.  They are currently in the process of getting organized and planning out a number of weekly events as well as scenarios.  This is where these types of setups will be held.  

>1), Why do Troops have Icons, when other AI does not?

Troops are given an icon because we really have no other means to make them visible.

>2), Why isn't vehicle control done by Rudder & Throttle (Allowing full control even when manning a gun)?

Vehicle implementation has been intentionally simplistic to date.  Some things may change in time as we get around to putting more attention into that.  Even so, it will always be a secondary part of the game.

>3), Are we ever going to get Axis Troop Transports?

Probably.

>1. Are there any plans to port AH to Unix/Linux?

Nope.



------------------
Doug "Pyro" Balmos
HiTech Creations