Author Topic: Something to Drool Over  (Read 451 times)

Offline indian

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Something to Drool Over
« on: August 14, 1999, 11:53:00 AM »
Hey HiTech and Pyro how about something for us to drool over were all dying for inside info. Hows  the alpha testing going and all.

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Tommy (INDIAN) Toon

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Brick

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Something to Drool Over
« Reply #1 on: August 16, 1999, 08:43:00 PM »
<mighty punt>

Pleeeeeeease?  

-Andy

Offline Pyro

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Something to Drool Over
« Reply #2 on: August 17, 1999, 06:29:00 PM »
Sorry, I know it's been lacking lately.  We'll try and get some new screenshots together this week.  The exterior of the B-17 is just about complete as are the gauges on the P-51.  

HT's been wringing framerate out of the graphics engine, implementing more gauges, finishing up details in the flight model, and a bunch of other stuff.  I'll start working on individual plane modeling in earnest.  (Oz, don't ask me who earnest is)  Superfly has been making buildings and terrain objects.  Ronni is working on the scoring system/database/webpage.  Nate is working on the B-17 shape and JoAnn is working on biz stuff.

Cool item:  bullets hitting the water.  That will look really nice once HT's temporary artwork is replaced.  

The gauges on the 51 are:

Ordnance indicators/counters - Yeah, I know.
Flap indicator.  It didn't have one of these either.
Manifold Pressure
Tachometer
Engine Temp
Fuel Quantity
Fuel Tank Selected
Artificial Horizon
Tape Compass
Dial Compass
Airspeed Indicator
Altimeter
Turn and Bank Indicator
Slip Indicator
Rate of Climb Indicator
Accelerometer
Oil Pressure
Clock

Today we spent a lot of time discussing implementation of manual prop pitch control.  We don't know yet if that's the way we're going to go, but we are thinking about it.  There's been some pretty good ideas on this board about the subject.  The nice thing to see in these discussions has been the understanding of the needs of the game, the entire potential player base, and developers.



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Doug "Pyro" Balmos
HiTech Creations

Ozymandias_KoK

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Something to Drool Over
« Reply #3 on: August 17, 1999, 11:17:00 PM »
Jeez Pyro, come on.  Earnest has made enough movies that oz sure we all know who he is by now.  

The real question being, who is this Will character and why are we always metaphorically firing at him?

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TKoKFKA-OZDS-

Offline indian

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« Reply #4 on: August 18, 1999, 12:21:00 AM »
Pryo I believe the trun and bank and the slip indicator are the same. That is a little u shaped thing with a ball in it filled with liquid. I say this not to flame anyone but only because I work on the avionics of A major airline in the fort worth area. I see enough guages to tired of them. Anybody ever see the new RB211 Trent that the 777 has on it you can stand in the intake area.

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Tommy (INDIAN) Toon

http://www.geocities.com/~tltoon

Offline Downtown

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Something to Drool Over
« Reply #5 on: August 18, 1999, 07:57:00 AM »
<========== Wipes drool from chin.

Sounds good to me.

How long before my P-40 Is ready?

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"I could feel the 20MM Cannon impacting behind me so I made myself small behind the pilot armor" Charlie Bond AVG


[This message has been edited by Downtown (edited 08-18-1999).]

-blk--

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Something to Drool Over
« Reply #6 on: August 18, 1999, 09:10:00 AM »
  yeah, I think indian's right.  I don't know what on earch you guys are modelling pyro.

  I know what a turn and slip indicator is.  I know what a turn coordinator is (oooh, hate em).  I know what an inclinometer is...

  The P-51D's I'm familiar with have Turn and Slip indicators...

-blk--  <JG5>

oooo 111th Fighter Group

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Something to Drool Over
« Reply #7 on: August 18, 1999, 09:27:00 AM »
"I know what a turn coordinator is (oooh, hate em). "

     I always thought I was the Turn Coordinator.  

     I know it's a lame joke but things are kinda slow at the office today  Sorry...

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Otto CO 111th Fighter Group        ziggy2@home.com          
111th Fighter Group     www.cris.com/~ziggy2/      



Offline Pyro

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« Reply #8 on: August 18, 1999, 09:42:00 AM »
 

This is what you are referring to.  There is an additional slip indicator that we are mounting to the gunsights.  I know that not all gunsights had this feature, but we put it there to compensate for the lack of feel.

We're also sticking in some trim indicators.



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Doug "Pyro" Balmos
HiTech Creations

Offline Sascha JG 77

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Something to Drool Over
« Reply #9 on: August 18, 1999, 10:03:00 AM »
Hmmmm..yummy! Does this come from an AH cockpit pyro? If so, please "zoom out" a bit and post the picture again.  


Sascha

Offline indian

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Something to Drool Over
« Reply #10 on: August 18, 1999, 10:57:00 AM »
PYRO Nice work looks great. Should have known better then to question the expert on games. ne question though how does this help gunners I cant hit the broad side of a barn in gunner position, probably help the lead some give slight indication of agnle of plane I guess.

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Tommy (INDIAN) Toon

http://www.geocities.com/~tltoon

Offline Windle

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Something to Drool Over
« Reply #11 on: August 18, 1999, 11:03:00 AM »
Trim Indicators!    

Been waiting on that one for a long time. No more questions like "does 15 presses of the button get me 7 degrees of flap?" Damn fine addition guys.

BTW the F4U's yaw and roll indicators are located on the top of their respective horizontally mounted trim wheels. The pitch indicator is located just to the left of the large vertically mounted trim wheel. Not sure if your going for that much detail but thought I'd throw a line and see what I could reel in.  



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Windle
*Future* Aces High VF-17 'Jolly Rogers' 8X

Offline Firefox

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Something to Drool Over
« Reply #12 on: August 18, 1999, 11:56:00 AM »
Yes PYRO Pretty Please with a promise of your  favorite drink some more pictures.  I want eye candy or somthing to look at while waiting.

Just a little peek

You know sort of like the window dressings they have in Bodo Norway, where they give you a peek at the merchandise before you buy.



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Rick "Firefox" Scott

bfield

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Something to Drool Over
« Reply #13 on: August 18, 1999, 07:49:00 PM »
That guage sure looks nice.  Are the guage's light/shading going to be dynamic?

Is the view angle going to be the same as in the old sim?  Erm, wasn't that 45deg?  Something about that view angle made perspective come out nice, especially when switching views.

Offline hitech

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« Reply #14 on: August 18, 1999, 08:11:00 PM »
That gauge is just cut out of a screen shot of the dash. Yes they are dynamicly shaded.

The default view angle is 90 deg just like in WB but you can adjust the view angle to anything you like. Along with putting your head where ever you like.


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