Author Topic: ok... maybe this would work..  (Read 1078 times)

Offline lazs2

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ok... maybe this would work..
« on: March 12, 2003, 08:47:43 AM »
If we can't have an early war area or closer fields then...   Why not just add 40 or 60 carrier groups?   Nobody doesn't like a good cv fight (except those who don't get to participate and feel left out).
lazs

Offline AKIron

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ok... maybe this would work..
« Reply #1 on: March 12, 2003, 09:01:03 AM »
I like CV fights but they generate a lot of squeakin'. Maybe if there were more and thus each one were less important we wouldn't hear so much? Then again, I ususally have little problem tuning it out. A trait I might add that my wife is very proud of, or is it frustrated with? :confused:
Here we put salt on Margaritas, not sidewalks.

Offline gofaster

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ok... maybe this would work..
« Reply #2 on: March 12, 2003, 09:02:37 AM »
Sounds good to me!

I say take a map like the NDIsles map and put a port on each island  except Furball Island (it would get a Tank City or Tank Jungle in the middle instead) and you'd really have something.

Offline Apache

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ok... maybe this would work..
« Reply #3 on: March 12, 2003, 09:09:41 AM »
Quote
Originally posted by gofaster
Sounds good to me!

I say take a map like the NDIsles map and put a port on each island  except Furball Island (it would get a Tank City or Tank Jungle in the middle instead) and you'd really have something.


Hey map makers! How difficult would this (see quotes) be to do? This would be great IMO.

Offline popeye

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ok... maybe this would work..
« Reply #4 on: March 12, 2003, 09:11:50 AM »
Add a "troop ship" to each group, that can be sunk to disable LVTs.  Then there will be no need to kill the carriers to protect fields from capture.
KONG

Where is Major Kong?!?

Offline Rude

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ok... maybe this would work..
« Reply #5 on: March 12, 2003, 09:12:48 AM »
Dale has a plan

Offline AKIron

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ok... maybe this would work..
« Reply #6 on: March 12, 2003, 09:16:47 AM »
Quote
Originally posted by popeye
Add a "troop ship" to each group, that can be sunk to disable LVTs.  Then there will be no need to kill the carriers to protect fields from capture.


I like that idea, even in the present maps. Though there'd need to be 2 or 3 of 'em I think.
Here we put salt on Margaritas, not sidewalks.

Offline vorticon

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ok... maybe this would work..
« Reply #7 on: March 12, 2003, 01:16:36 PM »
just a straight early war map (where all late war planes were disabled) would be good...would really spice things up...

Offline Furious

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ok... maybe this would work..
« Reply #8 on: March 12, 2003, 02:17:49 PM »
having more cv's would be great.

...but the TG's closest approach to land should be extended.  Its kinda lame to have a TG parked so close to land that the ack umbrella extends over an airfield.

Even with the above restriction it would make for some really nice fights.


F.

Offline lazs2

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ok... maybe this would work..
« Reply #9 on: March 12, 2003, 02:28:34 PM »
rude... i heard that he just told you that because he knows how gullible you are.

oh... pop.. that was a really good idea.   and so was the "port at every isle" one.
lazs

Offline gofaster

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ok... maybe this would work..
« Reply #10 on: March 12, 2003, 02:49:04 PM »
Quote
Originally posted by lazs2
oh... pop.. that was a really good idea.   and so was the "port at every isle" one.
lazs


Hey!  Give credit where its due!  The proper reference is "GoFaster's Port At Every Isle Idea" (tm).

Offline Urchin

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ok... maybe this would work..
« Reply #11 on: March 12, 2003, 03:07:27 PM »
The only thing I really detest about the CV groups is the 5 inch guns.  You can mop the floor with some guys, and instead of coming back for more they hide in the 5 inch guns and just hold the trigger down... if the 5 inch guns weren't there I'd vote yes for more CV groups.

Offline Batz

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ok... maybe this would work..
« Reply #12 on: March 12, 2003, 03:23:30 PM »
CV fights are gayer then pork and auger.

You get ack huggers, pt dweebs, 5 inch dweebs and suicide pork and auger types all in 1 place.

or do you mean cv fights are fun because you can drive 1 up to an nme field and thus have a 20 sec flight time?

If thats so then you dont need cvs for that just place the af's closer on the maps. Atleast they cant be sunk and then sent 3 hours away after they respawn.

Since I dont fly cv planes my experience may be different but when a cv gets parked offshore I usually go else where. Now if we could have a bunch bases like a4 / a5 on the island map or a8 / a27 that would be much better. The furballs at these 2 places are the best in any game ever.

CV sux worse then night time.

Offline SunKing

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ok... maybe this would work..
« Reply #13 on: March 12, 2003, 05:10:26 PM »
Quote
Originally posted by Urchin
The only thing I really detest about the CV groups is the 5 inch guns.  You can mop the floor with some guys, and instead of coming back for more they hide in the 5 inch guns and just hold the trigger down...  


Then EL Guapo would have nothing to do!!

Offline nopoop

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ok... maybe this would work..
« Reply #14 on: March 12, 2003, 07:25:02 PM »
CV fights are the best.

Period.

That's the little "dot" at the end
nopoop

It's ALL about the fight..