I think you should have 3-10 men following you. It could work as if they are just AI. Like in MOHAA, they just follow you around and shoot at anything that belongs to the enemy. hmmm...giving orders would be cool (as mentioned above) You can press the s key or something to tell a man to hold his position or something. It could work just like checking 6...the AI's Id box will become highlighted. Ahh....and how cool would it be to jump out of a c47 while flak is blowing up all around you with your friends? Ground units would be awsome...after you bail out, the game can become a FPS or something. If HTC decides to add a FPS element to the game, I would like to be able to walk around the bomber...it would be just a cool little thing. Also, when typing or talking, only the people around you could hear it (that would be realistic). To communicate to everyone arouind you, you would need a radio. While choosing your weapons, gear, and uniform you can choose a walkie talkie (i mean the backpack radio, thats its real name) or the handheld radio. As far as choosing weapons/equipment goes, I think you should be able to choose your weapon and all of your AI soldier's weapons. Some equipment could include, again, the walkie talkies to be a radioman, a medic pack to be a medic, or just a regular soldier's equipment set. (of course, you can only select one equipment set.) With soldiers, it would be smart to move in divisions with hundreds of other players. Yet another thing that would be interesting would be higgins boats. These could create D-Day like situations while invading a beach. Shore batteries would have to hit the higgins, or machine gun bunkers could try and hit the soldiers. Maybe there could be a landing craft task group which has only troop deployment ships, destroyers, and battleships but no carriers. Overall, I think a FPS/soldier element of the game would attract a wider audience and be really cool.