The size of terrains really depends on this wonderfull new Terrain Engine..
Another cool idea = Physical wake/waves. I.e. the wake from a CV would actually effect a PT like real life wake would.. A wave graphic for the shores..
Maybe instead of a near-miss (big) bomb not doing any damage (or very minimal), it could overturn a tank, and most certainly send an M8 or M3 tumbling..
The possibility of landing on your wheels (or tracks) after rolling, leaving you with a damaged turret or a 'crumpled' look, forcing you to RTB..
Rather than a 'stream' of dust behind a GV, make it a cloud, moderately sized billowy dispersing cloud, and the occasional patch of grass and dirt.
Mud! Mud modeled (painted) onto the wheels, tracks, front, and sides of GVs.
There, I've purged my mind for now of these nagging thoughts
