Ok, so I'm to understand that during wwii we lost alot of ships when ONE japanese kamikazee dove into the flight deck? Got any data to back that one up? Crippled makes sense, sent to the bottom doesn't.
Your neglecting several facts in your historical argument.
1. It took more than one plane diving into the deck to sink a carrier, as a matter of fact the idea was to hit at the water line or into the superstructure.
2. Kamikazee runs accounted for a very small percentage of the total number of attacks on American naval assets and for most of the war was not the preferred method of attack like it is here.
3. It was extremely costly. You lost a plane and an experienced pilot....forever, no respawn.
4. Of the a/c that tried to kamikazee in, very few actually made it.
5. CV's were heavily capped. In ah all the cap in the world wouldnt matter because all it takes is 1 p51 to dive in. Try catchin' that before it hits the cv.
Given all of this, the question is, how do you compensate for the way things were historically in a game? Well, one way is to harden the carriers so it takes more hits to kill it. Second, you amp up the ack so that very few actually get in, again, like it was historically. We can argue about this all we want, but the fact remains, a cv doesnt last 15 minutes in battle because somebody suicides it and that just aint fun. If things are gonna remain this way with regard to the cv's then why have them at all?
Originally posted by Blue Mako:
Edit: Need to learn how to read...
Try again: Why do the cv's need hardening? Kamikaze's were feared in WW2, why should they not be feared here? The US had a lot of ships sunk/crippled by suicide attacks. I don't like the suicide bombers either but I think they are just a side effect of making the cv's a reasonable softness.
I think eskimo said it best in the other thread:
[ 11-21-2001: Message edited by: Blue Mako ]