We agree then that it is the pilot far more than the plane then.
The disturbing trend I see in all these threads is once again folks are becoming overly concerned with what the other guy flies.
I'm far from the best virtual pilot in this game. I do fly the P-51 for two reasons: 1) Sentimental. I have always loved Mustangs 2) because of the sentimentality I'm in a P-51 squad with an iron-fisted CO

.
I assure you, however, I could do just as well as I do now in any of several different planes. The C-205 comes to mind. One tour I decided to fly that exclusively. Got off to a real slow start as I learned it. At the end of the tour, I was amazed at what a killing machine it was in the MA when the pilot flew it to its strengths.
The P-51D, flown to its strengths, is a great aircraft. Flown incorrectly, it's meat on the table. That's why it has a K/D of .95.
More fly it incorrectly than correctly. The exact same thing can be said for most aircraft.
That's why I view all this perking stuff as pretty much baseless. The pilot is more important than the plane. The guys who can really analyse a situation (SA) and shoot well are going to kill disproportionately more than the rest of us humble dweebs no matter what they are flying.
Long ago I posted this tongue-in-cheek comment (that Sling put in his sig

):
"Yah know, it just RUINS the game for me when other players fly planes I don't want them to fly. Those quakers.. those dweebs.. "
Let's all just play the game, OK? We can leave the heavy lifting on the planeset/perk system to the guys who designed it.

My view? Check my sig block.