HTC has provided us with an excellent game. We have the choice to fly bombers, or fighters as jabo bombers or simply as lite fighters. We have troop delivery missions to fly by C47, or by surface in the M3. We even have GVs, boats, field guns, and can join a bomber aircraft as a gunner. I have flown ALL these types of mission. However, it seems that some fly only a subset - the fighters, and do not appreciate the difficulties of the other types of mission.
Clearly, this is a GAME and gaming concessions are needed in this GAME. We need to have all usable aircraft instruments visible on a flat screen, with the result that the cockpits do not accurately resemble those of the real WW2 planes. Fair enough, and we do not hear complaints about it. As to the pintle gun on the PNZR and TIGR, it's there as a defence, and also can be used against troops that are running towards the tower or troops that have been dropped by a newbie goon.
Why should the fight guys have an issue with the pintle? If they know it hurts, they can keep away from it - after all, GVs are only for hitting strategic targets and other GVs.
I fully agree with Swoop. Without the pintle, the PNZR and TIGR would be defenceless against low flying aircraft in this GAME. I don't know if PNZR tanks ever had to engage fighters in the real WW2, and whether the pintle gun was used in any such engagement. But it doesn't matter. This is a game. The pintle gun offers only a limited field of coverage both horizontally and vertically, and even as things stand right now cannot be brought to bear upon a target directly overhead. If an aircraft obliges the PNZR/TIGR pilot by flying low and straight at him, a long sustained burst
will disable the aircraft in some way.
Are airaraft pilots afraid of the pintle? No. I submit two short films for your consideration. In both, you will see a low flying aircraft making repeated passes on one of more GVs. In the
pintlekill.ahf film, an A20 attacks not one but TWO PNZRs sitting side by side. After repeated passes, not all shown on my film, one PNZR succeeds in doing enough damage by pintle to destroy the aircraft. In the
110bounce.ahf film, a 110 bounces me repeatedly, and seems unconcerned by my pintle. I landed at least three hits on it with no tangible result, so it's not the one-ping killer that some fighter pilots might think it is.
It's quite rare to get pintle kills, and those that do happen are usually as a result of an overambitious fighter pilot. If the pintle is weakened, this will be more sop to the Quickfix tribe. More choices for them (they can be totally stupid and come in low and slow, blazing away with a 30mm cannon) and
less choice for the would be PNZR driver, who will become defenceless against aircraft, and consigned to irrelevance, because we all know what's going to happen once the dweebs find out they can fly a low and slow N1K into the face of a PNZR.

Leave it alone. It ain't broke, so don't fix it.
These GV films are best viewed in the FIXED view point.
Aircraft attacking GV films