Author Topic: Anatomy of a suicide dweeb.  (Read 2571 times)

Offline Apache

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Anatomy of a suicide dweeb.
« Reply #75 on: May 26, 2003, 11:46:59 AM »
Quote
Originally posted by Hap
that's all it takes to put the ky-bosh on your fun??


Nope, albeit, it does seem to get my dander up more than most things.

Offline beet1e

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Anatomy of a suicide dweeb.
« Reply #76 on: May 26, 2003, 12:18:42 PM »
Lazs. You're still holding on to your mistaken belief that building battlers do just that, and nothing else. It isn't true!  That's not how it is. I'm 49k/4d in the F4U-1C at the time of writing. How do you think that happened then? Forget the notion of building battlers doing nothing else but (unless the opposition chooses not to defend). It's a simple step - Apache will help you: Come towards the light.

Offline vorticon

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Anatomy of a suicide dweeb.
« Reply #77 on: May 26, 2003, 01:07:53 PM »
or just run your mindless tiffy raid...those things dont compress...ever...ive had one really shaking and still reacting relatively well...

Offline Apache

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Anatomy of a suicide dweeb.
« Reply #78 on: May 26, 2003, 01:17:15 PM »
Quote
Originally posted by beet1e
Lazs. You're still holding on to your mistaken belief that building battlers do just that, and nothing else. It isn't true!  That's not how it is. I'm 49k/4d in the F4U-1C at the time of writing. How do you think that happened then? Forget the notion of building battlers doing nothing else but (unless the opposition chooses not to defend). It's a simple step - Apache will help you: Come towards the light.


Beet1e, to save you some effort. Attempting to drive a wedge between lazs and myself is fruitless. He and I have been and will continue to be friends. We don't agree on everything... we don't have too.

Offline beet1e

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« Reply #79 on: May 26, 2003, 05:04:33 PM »
Quote
Originally posted by Apache
Beet1e, to save you some effort. Attempting to drive a wedge between lazs and myself is fruitless. He and I have been and will continue to be friends. We don't agree on everything... we don't have too.
Sorry you took it that way. That was not my intention at all. I've known Lazs myself since 1998 - WB. We've argued about different playing styles, but as Nopoop has already pointed out, we're not mutually exclusive. Thought Lazs might listen to you more readily than he might listen to me. That is all.

Offline Apache

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Anatomy of a suicide dweeb.
« Reply #80 on: May 26, 2003, 06:37:19 PM »
Quote
Originally posted by beet1e
Sorry you took it that way. That was not my intention at all. I've known Lazs myself since 1998 - WB. We've argued about different playing styles, but as Nopoop has already pointed out, we're not mutually exclusive. Thought Lazs might listen to you more readily than he might listen to me. That is all.


My apologies for misunderstanding.

BTW, I was a WB'er too, just not as popular as youse guys, lol.

Offline Gwjr2

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Anatomy of a suicide dweeb.
« Reply #81 on: May 26, 2003, 09:15:16 PM »
That looks like a MAW stats page if you ask me...LOL:p
Bigamy is having one wife too many. Monogamy is the same.

Offline rshubert

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less, you make me weary.
« Reply #82 on: May 26, 2003, 10:44:26 PM »
Less wrote:

Here is the big secret in AH.... the country with the largest numbers wins... it doesnt matter a whit how many times you go back and forth to kill one fuel or hanger... do it all nite like the lemming you are.... in the end... your effort is meaningless... totally meaningless.... if your country has the numbers, the sheer weight of em will steamroller the win... if not... the one with the numbers will steamroller you.

Less, here's the REAL big secret of AH.  NONE of it means anything.  It's a game.  It's a GAME.  IT'S A FREEKING GAME.  Sure the big side wins.  That's the way it goes, and I have no problem with it.  I was steamrollered last night, but had fun anyway.  Did you?  Or did you piss and moan about the dweebs ruining your fun, again?  Are you taking AH too seriously, and maybe a short hiatus would make you feel better?

Have you always had problems interrelating with others? Were you, by some chance, ever home schooled because you were considered "too disruptive" to be with the other children?  

Who, precisely, are you calling a 'turd'?  Do you hate other people so much that you feel that you can insult with impunity?  You seem very agressive on the message boards in general.  Perhaps you should re-think your way of communicating to other people.  There's a little word--respect--that has a lot of power.  Show some, and you will get back more than you give.  

Remember, Less.  Words mean stuff.  Use perjoratives with caution, lest you get them returned to you some day with interest.  Be polite, make your point, but don't run other people into the mud.  That is a bad debating tactic, and shows that your argument has no substance.

Offline rshubert

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Compression
« Reply #83 on: May 26, 2003, 11:05:22 PM »
Thanks, Nifty.  I actually got the compression thing figured out a couple of weeks ago.  I was using the dive flaps, but pushing over too fast and compressing anyway.  That darned P38 will compress with the dive flaps extended in the game, which is a modeling error, as near as I can tell.  I now turn off the darned combat trim and dial in nose-up, too.  It seems to make it better.  With my increasing skill in getting on target, I don't need to hold the dive so long, and that also helps.

I have also discovered that I was not extending far enough before turning back for the second pass.  Now I take her out far enough to get clear of all the spittys and lalas, and again, I survive more often.  I still have a tendency to make one too many pass, and try to get just one more strat.  Oh, well, I guess I will learn.  It is very tempting to try to shoot down one of those guys defending the field strat from 50 feet above it.  What are they thinking?

Yes, if you drop higher you can get away more often.  The other side of that one is accuracy suffers.  There's always a trade-off.  Oh, well.  

I really think the answer is to work with a team, so the ack is diluted and you can support each other's efforts.  Less would call that a "herd of suicide dweebs overwhelming the field to ruin his fun".  I would call that team play and a real gas.

I wonder how many WW2 fighter pilots did the AH "dawn patrol" gig these furballers are so in love with?  Gabreski, Johnson, Foss, et. al. flew as a disciplined group with a mission.  I really think that the strat game is much more representative of the real WW2 than the furball game.  That's just my opinion, though.  I suppose that the Elite Furballers Association gets more fun out of shooting people down, then insulting them on channel 1, than I get from achieving a transitory goal.  I hope so, because they sure seem miserable when they complain about my gameplay.

I'll bet Less and Apache never join missions.  Come to think of it, I don't think I would want them in one I am on, they can't be depended on to maintain focus long enough to get the job done.  They'd run off to cherry pick the first low contact they came across, and biotch continuosly about how the other players aren't doing it right.

Offline Montezuma

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Re: Compression
« Reply #84 on: May 27, 2003, 03:07:52 AM »
I like HT's old suggestion to delay the explosion a few seconds after the bombs hit, and if the bomber dies before those seconds are up, then the bombs don't work.  5 seconds would be good enough to stop the CV kamikazes.

Offline beet1e

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Anatomy of a suicide dweeb.
« Reply #85 on: May 27, 2003, 04:02:51 AM »
:)

Great posts, Rshubert! I couldn't have said it better myself. Interesting to see the furball dweebs tackled from the other side. However, I think Apache is a breed apart from the other furball dweebs. He sees the need for strat, and an RPS. :eek: Lots of people feel that an RPS would limit choices, when the reality is that choices are limited by not having one. After all, you're not going to survive in a Spit1a/Hurri1 etc. against P51/LA7/190, so those early planes are sidelined.

I lay awake this morning, wondering what this thread would hold for me. I wasn't disappointed. :D

Offline BNM

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Anatomy of a suicide dweeb.
« Reply #86 on: May 27, 2003, 04:21:41 AM »
Hey rshubert as far as I've been told (and experienced) the so-called 'dive flaps' on the 38 in AH aren't what you'd normally think of as dive flaps. They don't slow your dive but if your speed gets too high you can use them to help pull you out of a dive. In other words they help bring your nose up a little and that's it. Hope this helps...

Offline Ack-Ack

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Re: Compression
« Reply #87 on: May 27, 2003, 04:37:07 AM »
Quote
Originally posted by rshubert
That darned P38 will compress with the dive flaps extended in the game, which is a modeling error, as near as I can tell.

 



Nope not a modelling error, more like pilot error.

One tip, in the P-38 never use combat trim.  It's ineffective and will cause more problems than it solves and will cause the dive flaps to be ineffective when deployed since the combat trim will compensate for the increased lift generated by the dive flaps.


Ack-Ack
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Elite Top Aces +1 Mexican Official Squadron Song

Offline LLv34 Teufel

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Loved that.
« Reply #88 on: May 27, 2003, 05:04:24 AM »
Quote

Originally posted by CDOG

Just out of curiosity I decided to grade the postings of this thread :


Note: these rankings are based on a scale of 0 to 10 {10 being the highest, of course} and in actuality have no real meaning in this virtual thread.....


Shubie
1. WITTY RESPONSES 9.7
2. USE OF STATISTICS 7.0
3. ARTISTIC FLAIR 8.9
4. SPELLING 10
5. PUNCTUATION 9.6
6. LAG 8.0
7. CONTENT 8.3
8. DISMOUNT 9.4

TOTAL 70.9

Apache

1. WITTY RESPONSES 8.0
2. USE OF STATISTICS 9.3
3. ARTISTIC FLAIR 5.4
4. SPELLING 10
5. PUNCTUATION 8.5
6. LAG 8.0
7. CONTENT 7.9
8. DISMOUNT 9.0

TOTAL 66.1

Overall..it appears that Shubie is leading after the first 8 rounds.



Now this is truely funny. Thanks CDOG - I laughed 5 min. Thanks.
PS this is not irony, I am serious - it is funny

Always nice to have a laugh.

Offline LLv34 Teufel

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Anatomy of a suicide dweeb.
« Reply #89 on: May 27, 2003, 06:14:33 AM »
On the more productive side:

Quote


Sounds like sombody needs AH2 "Tour of Duty" and bad.

Really this is another "Stop your fun and do it my way" posts.

The way I see it, if you want to sit on the end of the field in an M3 for fun do it, after all your 15 bucks gives you the right to have YOUR fun not control someone elses fun.

I don't like a lot of things in this game (things that players do) but guess what, they have the right to have fun in what ever way they want to.

I am really getting sick of the anti Dweeb posts. AH needs Dweebs to continue its busness (yes it is a busness!)growth.

Why don't you invite the suicide dweebs into you sq. and teach them the meaning of life according to you,.... what don't want to do that? Then quit ya squeaking and play your game.
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I agree.
I think that AHII is what some of the players like Apache are looking for.
I myself are looking forward to AHII. I am not looking for fun in this game - I am looking for excitment. I am looking for something close to "being there" myself.
People can fly however they like i the MA, and do what ever they like - no doubt about that. I tend to try not to die - which I do very bad by the way, (died some 130 time out off 230 sorties) but I am learning too.
Everybody cannot be made happy in the MA, but I think that AHII will provide a game that meets my wiches more than AHI.
Let me insure you that I still like to fly in the MA very much, and sometime I do fly "suicide" missions. Like upping to the vulches.
 
But to show you what I like, let me tell you about my best mission to date:

It was a day when LLv34 flew a snapshot at the Finnish map. I flew a JU-88 to bomb a convoy. Nothing happen action-wise: no intercepters attacked me, my VOX didn't work and I hit nothing with my bombs, but still I had this terrific feeling afterwards.
Why?
Cuz what I had just flow, had resembled what I imagine being a WWII pilot was like: The joy at the redevous with the fighter escort, the confident feeling looking out the window at my fellow pilots, the relief of finding our target, the nervous tick in the eye when we met the interceptors, the shaky hand at bomb release, the disapointment in seeing them miss, the horror of seeing my bomber comrades being shot down by fighters and AAA, knowing that I could be next, and the thrill of returning succesfully to base - alive. All this set in a historic theater. That is what I like. My point is that, the thrill of uncertainty and the fear for my "life" is a great part of the game for me, and hopfully we will see more of that in AH2.
But untill then: I will gladly settle for AHI. Knowing that everybody can fly as he or her like. It is a fantastic game.