Is anyone else curious about the terrain editor? I'm not askin' for like, top secret details or anything... but... I'd sure love to hear about how this thing works.
Do ya need a Doctorate in NodeSplineWhatnots to work it?
How much control do ya have? ie, Could ya recreate the some historically significant area somewhat acurately?
Can ya place buildings individually? Or do they come clumped as Factory, City etc.
Do you have control over the settings of the objects you place in the terain (ie ack, fuel state etc.)?
A ton of other questions, I'm sure. Pyro, it'd be great to hear about this from you... or perhaps give one of the testers the go ahead to come on here and tell us how cool this thing will be.
If this stuff has been covered elsewhere, my apologies.