I like slapshot's idea of having more mannable ack, and locating it close to sensitive areas that need to be defended - fuel. I don't think more AI ack is the answer because then it will make targets so difficult to reach that they might as well not be there. (Sneak attacks would not be viable, and we'd back to the old numerical supremacy smashdown) It would be interesting to see if the jabo porkers still bother to turn up, if a more effective defence against them is possible.
Lazs, not wanting to turn this into a "tea or coffee" debate, but I really don't like the idea of perked bombs. If you did jabo missions yourself, you would understand how difficult it is to get to the target with sufficient alt. This is especially true in Euro hours. (Numbers were 82 at 10am, 137 at 5pm - local times) In a heavily loaded P47 for example, you are a sitting duck if spotted by the LA7 cherrypicker, and that's one of the problems about having fields closer together. If we're going to perk bombs because we do not like the dweebish way in which they are sometimes deployed, then we must also perk LA7 ammo because of all the dweebish vulching. Most people would agree that selective perking would be unworkable. My point is that we have to have a better reason to perk weaponry, other than the fact that we "don't like" the effect it can have.