Author Topic: Worst flight sim ever...  (Read 1440 times)

Offline udet

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Worst flight sim ever...
« Reply #30 on: June 08, 2003, 11:07:29 AM »
Quote
Originally posted by beet1e
ROFL!  
 That was the way with WB - you always had to upgrade, but sometimes they (iEN) wouldn't tell you!


it's the same with AH.when I flew my 2 weeks thrial over a year ago, the framerate was decent in the MA in any situation. After I subscribed this March, having the same system, except with more RAM, it would turn in a slideshow in large furballs over fields.
Good thing I have a new computer now:D

Offline Mini D

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« Reply #31 on: June 08, 2003, 11:27:14 AM »
I am somewhat suprised WW2OL was mentioned in here unless it was just to piss a few people off.  At least it had some innovative stuff in it like the ground texture at low alt.  Though... the rest of the flight stuff can be described as bland and buggy at best (especially initial release).  There are quite a few games that contributed absolutely nothing to the genre.

MiniD

Offline AKIron

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« Reply #32 on: June 08, 2003, 11:57:52 AM »
You guys already mentioned my two most unfavorite: Heroes and BOP.
Here we put salt on Margaritas, not sidewalks.

Offline SirLoin

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« Reply #33 on: June 08, 2003, 12:04:46 PM »
B17 II.......The worst FM ever for fighters.
**JOKER'S JOKERS**

Offline Montezuma

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Re: Worst flight sim ever...
« Reply #34 on: June 08, 2003, 12:09:06 PM »
B-1 Nuclear Bomber by Avalon Hill was a text-only flight simulator.  It was bad.

Offline udet

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« Reply #35 on: June 08, 2003, 12:18:59 PM »
ok...some sims have poor FM but nice graphics and atmosphere (think Top Gun). some the exact opposite-A10 Cuba, with poligon graphics, but good FM,complexity and atmosphere. Some have both, more recent additions Il2, Falcon4.

Anybody remembers JSF?!?!?!?!?!??!

Offline Frogm4n

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« Reply #36 on: June 08, 2003, 12:36:59 PM »
AW and warbirds because of all the whiney jerks it created.

Offline AKIron

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« Reply #37 on: June 08, 2003, 12:41:15 PM »
Quote
Originally posted by udet
Anybody remembers JSF?!?!?!?!?!??!


Joint Strike Fighter? Sure, I kinda liked that one.
Here we put salt on Margaritas, not sidewalks.

Offline Dinger

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« Reply #38 on: June 08, 2003, 04:36:29 PM »
WEll, "Bad" is said in many ways
there's "Bad" as "Banal" or otherwise uninteresting stuff.
but to be really bad, it has to be ambitious.  WW2OL had that.  Yeah, it's cool when your 20 feet off the ground, hopping trees and villages that are rushing beneath you.
It's really bad when this, "most realistic of flight sims" kills your for double-tapping the down trim button.  Or when the most popular dogfighting move is dragging the enemy over a city, so that FPS make further combat impossible.  Or when they start your plane in the hangar and require you to taxi out, with a ridiculous ground handling model.  Or where you still can't bail out of anything.

I'm sorry, you can enjoy it, and I'll concede it was extremely ambitious, and that it was a lot worse when large numbers of people were playing that sim. But it's got to be among the worst.

Offline devious

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« Reply #39 on: June 08, 2003, 07:31:48 PM »
F15 Strike Eagle III

Now that was the most unrealistic arcade oure pi**ing fun.

Offline vorticon

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« Reply #40 on: June 08, 2003, 07:52:30 PM »
bf1942 flying aspect...gotta love the way you can hit yourself with your own bomb will divebombing

Offline Rutilant

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« Reply #41 on: June 08, 2003, 08:00:23 PM »
Can in here too. Try  a vert dive with the Kate, wiggle arounda  bit in the bombs. BOOM.

Hittin em happened in RL.. Not detonation but you could bang into em.

Offline udet

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« Reply #42 on: June 08, 2003, 09:41:59 PM »
Quote
Originally posted by AKIron
Joint Strike Fighter? Sure, I kinda liked that one.


what did you think of the graphics? I think they are pretty good even for today's standards. And the system requirements weren't that high for when it appeared. The graphics engine, IMO, was a real gem.

Offline Animal

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« Reply #43 on: June 08, 2003, 10:49:29 PM »
Quote
Originally posted by udet
what did you think of the graphics? I think they are pretty good even for today's standards. And the system requirements weren't that high for when it appeared. The graphics engine, IMO, was a real gem.


Back when JSF the terrain graphics were state-of-the-art.

It probably had the best graphics of any genre. It wasnt a bad sim either.

Problem with it was that the missions sucked, and they dumbed down the controls and flight model.

There have been many, many worse, including B-17 II, Back to Baghdad III (who paid $100 for that piece of junk?), and Team Apache (*shudders*)

Offline Mini D

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« Reply #44 on: June 09, 2003, 01:05:34 AM »
Back To Baghdad (don't remember a III on it) was a dog of a game.  It did have one very cool feature though... you could set up a 2nd monitor for a status display.  Combine that with a plug and play system that Buzz had laying around his office and you could actually make a control panel like a real F-16.

MiniD