I don't think that "Perk everything that rises to the top of the kill list" is a criteria here. What IS an issue is how often you see the plane, because I get tired of seeing the same plane over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over, ad nauseum. Case in point, the C-Hog. Before it was perked, everyone flew the thing. It was perked because it had 20% of the kills in the MA BY ITSELF. The N1K2 will get there eventually, and then it will be time to perk it as well, at least if that was the reason HTC perked the C-Hog. If a new spit is introduced that climbs at 6k FPM, does 360 or so on the deck, rolls like a 190, and STILL out turns every plane in the arena except the Zero, I WONDER WHERE ALL THE N1K2 PILOTS ARE GOING TO GO? I bet they are going to start flying the new spit. WHERE MIGHT ALL THE SPIT IX and SPIT V PILOTS GO? Prolly over to the new spit, you might see about 1k kills per tour with the old version, like you do with the 109s. I got news for you pal, the N1K2 isn't the most popular plane in the game because of it's tremendous impact on WW2. It is the most popular plane in the game because it is easy to fly and it is easy to get kills in. Put any plane in that is easier to get kills in than the N1K2 is, and people will stop flying it. If you introduce a "better" spit, the population of the most popular plane and the 2nd most popular plane will combine. The new Spit would have probably 30% of the kills in the MA by itself, no problem.