Ummm ... guys .....
"Targetware" is a different concept from a conventional online game being developed buy a hired group of developers.
"Targetware" is a game engine that was developed by a group that decided the great experiment involves letting the players develop whatever they want to using it. The "limited pool" of talent (be it modelers, artists, etc.) isn't nearly as limited as it would be by most companies who have a paid staff and are interested in achieving the most profit with the least expense.
As has already been mentioned, the players working on the various incarnations of Target:Fill in the Blank are all interested in whatever projects they are working on and are probably less interested (if interested at all) in working on others. This being the case, they will probably show more enthusiasm and focus on their particular passion (rather than "obligation" to work on someone else's project and finish it in hopes that the other members of the groups involved in other projects will set aside their fun time to devote their focus on helping them with theirs). And, being a work of love versus a work of deadline, you'd be surprised how often such wins the race between the two. I imagine if I sat back and clucked at others who were actually working on something while I did nothing to either help or compete against it, that my expressions of contempt could be easily taken as foolish flatulence (no matter how "well meaning" my criticisms were).

So ... if indeed you are concerned about the progress of one particular version of Targetware (as has been mentioned, these are seperate groups of people, not one company organizing a release of several of
their versions of the game on
their servers) ... and you have the tools and talent (or even the desire to learn) ... then why not volunteer your services to the cause instead of being a "sky is falling" doom/nay sayer?
