Author Topic: Radar, the realism thrown out the window.  (Read 1789 times)

Shepard121

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Radar, the realism thrown out the window.
« Reply #45 on: November 22, 1999, 12:25:00 PM »
Pinpoint radar... Hmmm.. I don't think it should be a see all,  In the tower, you should be able to see contacts in radar range.  In the air, you should only be able to see an approximation...

Two detection methods in WWII spring to mind right now.  The Air Defense Network used in Burma and China composed of assets surrounding the bases and stretching outward.  These forward assets would report any aircraft in the vicinity and the people back at the base would track contacts and vector fighters, or evac bases as necessary.

In England, the radar was accurate enough for a ground controller to guide a night fighter to intercept.  If they had enough accuracy to intercept at night, then I see no reason not to have pinpoint radar....  Seeing the dots on the map screen is equivalent to having a Ground Controller informing you of a hostile nearby.

My spin on it... it should be limited to a radius around your fighter and a radius around your bases.  A more general approach should be made for other regions of radar coverage.

Am I making any sense?

-Shep

Offline hblair

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Radar, the realism thrown out the window.
« Reply #46 on: November 22, 1999, 03:26:00 PM »
What wardog said, dump in-plane 'dar

Nath-BDP

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Radar, the realism thrown out the window.
« Reply #47 on: October 01, 2000, 08:09:00 PM »
whoops

Offline Citabria

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Radar, the realism thrown out the window.
« Reply #48 on: October 01, 2000, 09:03:00 PM »
whoa ancient thread

but very true about inflight awacs and sector bars


the arena will be much more fun and dynamic if this information is only available while in the tower


by limiting this information to just the tower we get the new dynamic of people in the tower acting as radar controllers for fighters on the prowl.

its a lot more fun this way. and in wb the only thing preventing people from doing this task a lot was the buck 50 an hour. we have no such constraint here and this would be a great feature and new aspect of team cooperation that is lacking in AH thus far.

fighters should not be totally self suficient Beyond visual range tracking and targetting at all

they should have to rely upon the good souls in the tower that will vector them to the enemy

also by this the pilot will have to use good judgement once he leaves the tower for his plane.

he has information on where the enemy is when he starts up his aircraft but after this he must plan his flight to head to a best area for intercept based on dated information or he must request assistance from ground control radar watchers in the tower.


i hope htc can see it in their best interests too remove inflight radar/sector bars

Fester was my in game name until September 2013

Nath-BDP

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Radar, the realism thrown out the window.
« Reply #49 on: October 01, 2000, 09:32:00 PM »
Having AI Flight controllers that would give info about where incoming planes are, this info would be updated in a seperate chat buffer.

example:

"Three enemy contacts at 8,16,2 incoming bearing 8 8 8."

------------------
 

Stab/Jagdgeschwader 77
"Herzas"

[This message has been edited by Nath-BDP (edited 10-01-2000).]

Offline Citabria

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Radar, the realism thrown out the window.
« Reply #50 on: October 01, 2000, 10:10:00 PM »
the same could be said for having ai ground vehicles.


human GCI would be much more fun
Fester was my in game name until September 2013

Offline Mitsu

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Radar, the realism thrown out the window.
« Reply #51 on: October 02, 2000, 12:15:00 AM »
What a long and deep thread.

Oops, sorry for my trash response.

-Mitsu

Offline gatt

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Radar, the realism thrown out the window.
« Reply #52 on: October 02, 2000, 03:24:00 AM »
I vote for tower-only radar. Funny how many write about realism and then agree for our inflight radar.
"And one of the finest aircraft I ever flew was the Macchi C.205. Oh, beautiful. And here you had the perfect combination of italian styling and german engineering .... it really was a delight to fly ... and we did tests on it and were most impressed." - Captain Eric Brown

Offline RAM

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Radar, the realism thrown out the window.
« Reply #53 on: October 02, 2000, 03:59:00 AM »
 
Quote
Originally posted by Nath-BDP:


Perhaps having FULL radar only available in Towers and buffs is a viable alternitive, but I can tell you now, I'm no way going to spend $30 bucks a month for this, I think many others agree with me as well.

Let the flame war begin...

P.S. Good Job on the C.205, too bad I refuse to play AH anymore.


 

some guys never learn...

Nath-BDP

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Radar, the realism thrown out the window.
« Reply #54 on: October 02, 2000, 02:22:00 PM »
Did you bother looking at the date on that post RAM?

Nath-BDP

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Radar, the realism thrown out the window.
« Reply #55 on: October 02, 2000, 02:24:00 PM »
Btw, why do you always have something constantly negative or a troll to say? Why not think before posting and make an impression on people, you're in a supposed 'training squad' after all.

Offline Fury

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Radar, the realism thrown out the window.
« Reply #56 on: October 02, 2000, 03:59:00 PM »
I hope someone blew the dust off this one first  

I still don't like the pinpoint inflight radar.

And I still hear people telling me to work the strat  

Fury

Offline air_guard

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Radar, the realism thrown out the window.
« Reply #57 on: October 02, 2000, 04:38:00 PM »
well I got somthing to do outside of AH too.
if no radar it could take very looong time looking for conns, if taking off from the wrong field.
This is still a game, i think HT is thinking playability.
And i cant remember flying here witouth radar  
And whatsoever the rules are alike for us all.
I still havent found a more realistick online flightsim anyplace else.

airguard

dudedog

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Radar, the realism thrown out the window.
« Reply #58 on: October 02, 2000, 05:51:00 PM »
Untill we have people to vector us real-time to incoming cons, dot dar is a necessity. The truth is, ground based radar did exist, and there were flight control officers who told the you where the cons were. Pilots in flight would also report any enemy activity. Untill someone is willing to vector us to enemy cons, while they sit in the tower... I vote for dot dar. BTW, radar also gave elvations, which we DO NOT have, so please be quite about this onboard radar and AWACS and such. HTC is merely providing us with the information WWII pilots had, maybe even less...

Offline Gadfly

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Radar, the realism thrown out the window.
« Reply #59 on: October 02, 2000, 06:03:00 PM »
Weelll, the planeset is fleshing out, decent Terrains are being made, Scenarios are rolling, but still the AWACS Radar and B29 Fire control limit my interest in this game.