Author Topic: craters on the runway  (Read 803 times)

Offline Ike 2K#

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craters on the runway
« on: July 15, 2003, 02:57:15 PM »
if a B-17 bombs or try to crash the plane on the runway, there will be craters on the runway and the craters will wreck your landing gears if you go through them during take-offs or landings. Navy fighters/bombers should withstand the damage. Should we have this feature on AHII? Right now (in AH), bombing the runway is useless and the craters on the runway messes up framerates.
« Last Edit: July 15, 2003, 10:16:02 PM by Ike 2K# »

Offline Chairboy

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craters on the runway
« Reply #1 on: July 15, 2003, 03:14:17 PM »
I absolutely agree with this.  If there are craters on the runway, then the defenders can launch from the grass, so consider this a pre-emptive strike against those who would wail that 'a single fluffer could bring down a whole field!  waaaaa!'.

;)
"When fascism comes to America it will be wrapped in the flag and carrying a cross." - Sinclair Lewis

Offline Ike 2K#

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craters on the runway
« Reply #2 on: July 15, 2003, 08:23:00 PM »
lol i got this idea straight from warbirds while im playing the offline version.:)

Offline ramzey

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craters on the runway
« Reply #3 on: July 15, 2003, 08:32:07 PM »
no

Offline BenDover

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craters on the runway
« Reply #4 on: July 15, 2003, 08:34:50 PM »
Didn't we have this back in 1.03?

I think we also had torque back then aswell.

Offline Ike 2K#

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craters on the runway
« Reply #5 on: July 15, 2003, 08:47:34 PM »
i dont know but right now, bombing runways has no strategic purpose

Offline SKurj

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craters on the runway
« Reply #6 on: July 15, 2003, 08:47:36 PM »
bad idea unfortunately  too easy to close a field.  

Taking off on the grass would be fine if the fields offered more variety.
Some fields in ww2 were huge with a very large grass runway allowing fighters to practically takeoff in any direction they chose.

Others were really narrow and really short

Some had lots of buildings etc, some had virtually none...


This is another one thats been discussed ad nauseum in the past.  a few jabo pilots could shut down alot of fields very quickly, especially the small fields.


SKurj

Offline Ridge

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craters on the runway
« Reply #7 on: July 15, 2003, 09:05:43 PM »
If you taxi over a crater in Fighter Ace 2, you will be killed, too.

Offline Raven101

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craters on the runway
« Reply #8 on: July 15, 2003, 09:28:33 PM »
Playin fighter ace2 for some time gets a little anoying because those craters just leave game statistics alone there fine....dont try getting some of those f16s or stuff like that in game hint hint it wwII lol;)

Offline Ike 2K#

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craters on the runway
« Reply #9 on: July 15, 2003, 10:26:07 PM »
just move aside from the runway and you'll be fine as long as you dont take bombers or fighters that takes forever to take-off while your base is on defensive.

Offline StracCop

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craters on the runway
« Reply #10 on: July 16, 2003, 01:12:30 PM »
The answer to the crater issue could be addressed with an appropriate persistence value.  Have them repair in say, 10 minutes, for example.  That would be too quick to completely dominate a field and not long enough for a return flight with more ordnance.

I also played Fighter Ace and found the cratering aspect manageable and, most improtantly, it proved a viable and worthwhile interdiction tactic.



Adding the cratering element also adds something to the realism of the game, in my opinion.  Fields won't go without cap as they do now, hence, you will have a greater reason and incentive to protect them.

David

More about interdiction tactics here.
« Last Edit: July 16, 2003, 01:20:47 PM by StracCop »

Offline Ike 2K#

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craters on the runway
« Reply #11 on: July 16, 2003, 06:12:26 PM »
if the runway is cement, then the repair time should be 60 mins. The mud runway should be 10 mins.

Offline ramzey

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craters on the runway
« Reply #12 on: July 16, 2003, 06:31:38 PM »
IKe personal question
DO you fly curent on MA and have full account?

just courious

ramzey

Offline Swoop

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craters on the runway
« Reply #13 on: July 16, 2003, 06:38:44 PM »
Ripping off gear could be a problem, as people say it's too easy to close a field.  However, "bumpy" bomb craters could add to immersion and may also possibly have the effect of causing the less experienced flyers to have crashes on take off / landing.  


Offline Ike 2K#

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craters on the runway
« Reply #14 on: July 16, 2003, 09:09:25 PM »
Quote
Originally posted by Ridge
If you taxi over a crater in Fighter Ace 2, you will be killed, too.


even when you go through it at 10 mph?